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Topics - winterhilf

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Could be my build, but have downloaded patch C (amazing . . .amazing), been playing sp FH2 a lot recently and noticed the 16 layer of Tunis is missing in SP/Coop.

Set it up to play using the existing navmesh, just added a strategic area to the hill and one way neighboured to the 2 teams insertion points.

The koth python code seems to work fine in singleplayer too, although in coop the countdown is normal ticket bleed speed.

http://www.megafileupload.com/en/file/509475/tunis-1943-king-of-the-hill-16-singleplayer-zip.html

Anyone who wants, here it is.

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