Author Topic: 128p technical feedback  (Read 18021 times)

Offline Raziel

  • Jr. Member
  • **
  • Posts: 859
  • Bullet Magnet
    • View Profile
Re: 128p technical feedback
« Reply #30 on: 15-03-2011, 10:03:24 »
On Saturday (12th March) I had 4 CTDs as soon as I pressed Join Game button. Changed the Fh2 properties to show me any error messages (fullscreen 0) and managed to get in.
Server had Totalize at that moment and I played smoothly with a ping of around 90. Many people were complaining of massive lag spikes at the moment (Time was around 23.00 GMT +2) Planes had extremely erratic movements.

PC Specs
Processor: AMD 64x2 4200+
Memory: 4GB High performance
Video: 9600GT with 1GB memory
OS: WinXP 32bit
HD: 500GB 5400rpm
« Last Edit: 17-03-2011, 10:03:59 by Raziel »

Offline Devilman

  • I belong to Naughty Club
  • **
  • Posts: 274
    • View Profile
Re: 128p technical feedback
« Reply #31 on: 15-03-2011, 12:03:02 »
If you find out what it is you get a special mention on the website or something.  :P

is there a time limit ?

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: 128p technical feedback
« Reply #32 on: 15-03-2011, 12:03:12 »
Yesterday i dint got a single CTD

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline NTH

  • FH-Betatester
  • ***
  • Posts: 3.146
    • View Profile
Re: 128p technical feedback
« Reply #33 on: 15-03-2011, 12:03:13 »
If you find out what it is you get a special mention on the website or something.  :P

is there a time limit ?
Between now and when hell freezes over  ;) Good luck bug hunting.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline TBZ`

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: 128p technical feedback
« Reply #34 on: 15-03-2011, 15:03:12 »
Quote
1    80 ms    28 ms    26 ms  lo1.br35.weham.de.hansenet.net [213.191.89.45]
2    84 ms    47 ms    28 ms  ae0-101.cr01.asham.de.hansenet.net [62.109.120.126]
3    25 ms    26 ms    25 ms  ae1-0.pr02.weham.de.hansenet.net [213.191.66.181]
4    31 ms    31 ms    32 ms  ae0-0-grtdusix1.red.telefonica-wholesale.net.7.16.84.in-addr.arpa [84.16.7.233]
5    60 ms    43 ms    33 ms  So3-1-2-0-grtfraix4.red.telefonica-wholesale.net.121.142.94.in-addr.arpa [94.142.121.6]
6    34 ms    35 ms    37 ms  tinet-Xe2-0-3-0-grtfraix4.red.telefonica-wholesale.net [213.140.52.102]
7    72 ms    69 ms    68 ms  xe-0-1-0.stk10.ip4.tinet.net [89.149.187.9]
8    65 ms    74 ms    69 ms  dna-gw.ip4.tinet.net [77.67.74.134]
9    82 ms    83 ms    78 ms  tur1-tr1.dnaip.fi [62.78.107.50]
10     *       78 ms    83 ms  oul2-tr1.dnaip.fi [62.78.107.19]
11     *        *        *     Timeout
12    78 ms    90 ms    79 ms  oul1-er1.dnaip.fi [62.78.108.49]
13    76 ms    78 ms    79 ms  srv11.ccoy.fi [213.139.174.61]

11 doesnt answer, maybe an reason for minimal lagg issues.


Quote
 
1    25 ms    25 ms    26 ms  lo1.br35.weham.de.hansenet.net [213.191.89.45]
2    25 ms    26 ms    25 ms  ae1-102.cr01.weham.de.hansenet.net [62.109.121.125]
3    32 ms    31 ms    32 ms  ae0-0.pr02.weham.de.hansenet.net [213.191.66.173]
4    67 ms    34 ms    34 ms  ae0-0-grtdusix1.red.telefonica-wholesale.net.7.16.84.in-addr.arpa [84.16.7.233]
5    80 ms    35 ms    44 ms  So3-1-2-0-grtfraix4.red.telefonica-wholesale.net.121.142.94.in-addr.arpa [94.142.121.6]
6    36 ms    37 ms    91 ms  tinet-Xe2-0-3-0-grtfraix4.red.telefonica-wholesale.net [213.140.52.102]
7   110 ms    93 ms    95 ms  xe-0-0-0.stk30.ip4.tinet.net [89.149.186.34]
8   172 ms   181 ms   177 ms  dna-services.ip4.tinet.net [77.67.67.198]
9   104 ms    99 ms   105 ms  tuk1-tr1.dnaip.fi [62.78.107.16]
10   105 ms   103 ms   107 ms  tur1-tr1.dnaip.fi [62.78.107.50]
11   109 ms   109 ms   130 ms  oul2-tr1.dnaip.fi [62.78.107.19]
12   135 ms   108 ms   112 ms  oul1-tr1.dnaip.fi [62.78.107.24]
13    98 ms   100 ms   101 ms  oul1-er1.dnaip.fi [62.78.108.49]
14   114 ms   106 ms   103 ms  ccoy.fi [213.139.174.50]

 :-\ :'(

Offline kummitus

  • Jr. Member
  • **
  • Posts: 630
    • View Profile
    • CMP Gaming
Re: 128p technical feedback
« Reply #35 on: 15-03-2011, 17:03:23 »
I heard the client crashes if it draws more than 64 players on the screen. Don't know if it's 65 different players at one time or 65 different players during the round. Apparently this can only be fixed by altering the client-side stuff.


I'd assume that if it's so then you couldn't use planes as you usually see quite alot of people going. And quite easily if there's long viewdistance.
CMP Gaming

Offline Oberst

  • Jr. Member
  • **
  • Posts: 854
    • View Profile
Re: 128p technical feedback
« Reply #36 on: 16-03-2011, 00:03:24 »
I have some question refering to the ping. I am connecting from germany, most times I have to play with a ping around 200 ms. But sometimes my ping drops to 80 ms. This happens to me with no real reason. Sometimes the server is close to full, sometimes when it happens the server is close to be empty. And it seems not map related. I can just imagine a relation between the daytimes. Most times when this happens, it is later evening.

Even when I ping the server via windows console I got the same results. Either around 200 ms or around 80 ms. So it cant be related to my system specification.

And by the way such a ping drop never happens to me, when I connect to other servers in central europe like HSLAN or 762. There I got a constant ping between 40-50.

I got a 6000kb/s connection without fastpath. But i don t think it has to do with my connection.

Could this be something like "Dataknots" (or whatever you call them), which have to manage less traffic in the evening and so they can handle more less priority data or something, as less people are using the internet and connecting through the baltic undersea cables?

Oberst
PS: This is more a "nice to know"-question, then an actually report, which might be solveable.
PSS: I didnt noticed any map specific lags, except for some of the already reported. everything is fine for me.

Offline Soppa

  • Jr. Member
  • **
  • Posts: 122
    • View Profile
Re: 128p technical feedback
« Reply #37 on: 16-03-2011, 01:03:22 »
Even when I ping the server via windows console I got the same results. Either around 200 ms or around 80 ms. So it cant be related to my system specification.
ICMP packets have very low priority usually on routers. Sometimes routers just drops whole packets if they have better things to do. So ping isnt really reliable way to measure anything. It could give you a hint but when you ping, packet loss matters more than varying ping time. Packet loss should be always 0%

ofc distance matters, its always like that on internet. however there is network speedtests at http://fh128.kompassi.com and 29ms to Berlin ~1500km is decent.

if you like to test datastream from server, just save as this: http://213.139.174.50/100test

Code: [Select]
wget http://213.139.174.50/100test
--2011-03-16 02:28:46--  http://213.139.174.50/100test
Connecting to 213.139.174.50:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 100000000 (95M) [text/plain]
Saving to: `100test'

100%[==========================================================================>] 100,000,000 11.1M/s   in 8.9s

2011-03-16 02:28:55 (10.7 MB/s) - `100test' saved [100000000/100000000]
« Last Edit: 16-03-2011, 01:03:29 by Soppa »

Offline Neighbor Kid

  • Jr. Member
  • **
  • Posts: 871
    • View Profile
Re: 128p technical feedback
« Reply #38 on: 16-03-2011, 20:03:38 »
maybe time to push it up soppa, to say 120 or more to see if it can handle it?
http://i52.tinypic.com/245iq1l.jpg
My Day Begins When Your Days End

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: 128p technical feedback
« Reply #39 on: 16-03-2011, 20:03:39 »
CTDS today=zero
Latency=Stable at 50 ping(location belgium)

FPS=rockbottom low! :P
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline IrishReloaded

  • Leader of Irishforce
  • Full Member
  • ***
  • Posts: 1.561
    • View Profile
Re: 128p technical feedback
« Reply #40 on: 16-03-2011, 23:03:30 »
no ctds so far, no lags just one:
At alma halfa at the east flag 2nd line, i always have terribles lag there, and others too, but just there. I think its a map issue. Port en bessin is running fine.

Offline General_Henry

  • Full Member
  • ***
  • Posts: 1.460
    • View Profile
Re: 128p technical feedback
« Reply #41 on: 17-03-2011, 00:03:19 »
I have no CTDs so far! It must be that you guys set your graphics a bit too high :p


OS: Windows Vista 32 bit

CPU: Core 2 Duo P8600 @ 2.4GHz

RAM: 3 GB

Display: Mobile Intel 4 Series Express Chipset  (in other words, not a dedicated graphics card, it takes away my RAM)


Settings : 1024*768 @ all low/disabled.
sound medium(software)

Internet : a fast type of wireless connection, provided by the university.


Lag: Specific areas of Tunis(somewhere near monastry)/Ramelle(near the church), no lag in most of the maps, and this is unlikely to be a server issue. Severe lag when seeing smoke effects from smoke grenades (especially that from German/US ones)

Crash : Never had any on any server since I use this computer.

I hate the annoying lags on Tunis/Ramelle, but I NEVER had crashes, I think it had to be done with something related to graphics/sound rather than server.
« Last Edit: 17-03-2011, 06:03:32 by General_Henry »

Offline Kev4000

  • Moderator
  • ***
  • Posts: 1.039
  • FH2 "special" coder
    • View Profile
Re: 128p technical feedback
« Reply #42 on: 17-03-2011, 02:03:04 »
post which OS you're running when reporting "no crashes so far" or anything. Also RAM, 64 or 32 bit, and GFX card.

Offline IrishReloaded

  • Leader of Irishforce
  • Full Member
  • ***
  • Posts: 1.561
    • View Profile
Re: 128p technical feedback
« Reply #43 on: 17-03-2011, 08:03:08 »
Win 7
Quad Core @6666 4x 2.4GHz
6GB Ram
Geforce 8800 Gt with 512mb Ram
2TB HDD
Settings: all high

Offline Kelmola

  • Hero Member
  • ****
  • Posts: 2.861
    • View Profile
Re: 128p technical feedback
« Reply #44 on: 17-03-2011, 09:03:00 »
I have no CTDs so far! It must be that you guys set your graphics a bit too high :p
Heh. i5/650, ATI HD5850 1GB, 6 GB DDR3, 1 TB HDD, Win7 64-bit here, settings 1920*1080/high. I do assume that it's not a bit too high to run FH2 maxed out on such a rig, considering that I can even run frakking Crysis maxed out without crashes. Also, I experienced virtually no crashes prior to the second round of 128p tests, maybe once a month max.