Author Topic: About the M4A3  (Read 9181 times)

Offline THeTA0123

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Re: About the M4A3
« Reply #15 on: 23-09-2010, 21:09:47 »
as well as 105mm shermans  ;)
Or Sherman jumbo's

Do want
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Offline Flippy Warbear

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Re: About the M4A3
« Reply #16 on: 23-09-2010, 21:09:19 »
After reading Neighbor Kid's message, I must say that american vehicle and weapon naming system stinks.

Offline THeTA0123

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Re: About the M4A3
« Reply #17 on: 23-09-2010, 21:09:08 »
Aye.....

British and germans had far more simple names..

Well   the germans sometimes
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Offline Slayer

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Re: About the M4A3
« Reply #18 on: 23-09-2010, 21:09:11 »
Is random spawning possible in FH2?

Offline sn00x

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Re: About the M4A3
« Reply #19 on: 23-09-2010, 22:09:51 »
i actually think it aint.. iirc they didnt bring that from 1942

Offline Toddel

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Re: About the M4A3
« Reply #20 on: 23-09-2010, 22:09:58 »
We decided to use the M4a3 in Bulge maps at first. You have to be patiend people. We are working hard and doing more process as you imagine. :-X

Offline Slayer

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Re: About the M4A3
« Reply #21 on: 23-09-2010, 23:09:19 »
i actually think it aint.. iirc they didnt bring that from 1942
Mmm, that makes neighbor kid´s suggestion kind of obsolete, then.

Offline sn00x

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Re: About the M4A3
« Reply #22 on: 24-09-2010, 00:09:23 »
unfortunatly i think so :-\

Offline VonMudra

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Re: About the M4A3
« Reply #23 on: 24-09-2010, 00:09:49 »
i actually think it aint.. iirc they didnt bring that from 1942
Mmm, that makes neighbor kid´s suggestion kind of obsolete, then.

This has been known of for years now guys :P

Offline Ts4EVER

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Re: About the M4A3
« Reply #24 on: 24-09-2010, 00:09:30 »
Random spawning of vehicles works, it's how the AA Brens on Mersa Matruh keep changing positions.

Offline sn00x

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Re: About the M4A3
« Reply #25 on: 24-09-2010, 00:09:45 »
he means 1 spawn 2 diff type of tanks

Offline Ts4EVER

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Re: About the M4A3
« Reply #26 on: 24-09-2010, 00:09:02 »
he means 1 spawn 2 diff type of tanks

Easy, just set up two dummy flags with fast cap time and small cap radius. Set the cap zones under two different spawnpoints. When one dummy flag is capped, the other becomes uncappable. Each of the flags has a different vehicle attached to it. Then it is only a question of where the first people spawn :D

Offline sn00x

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Re: About the M4A3
« Reply #27 on: 24-09-2010, 00:09:02 »
but then its not random anymore

Offline Neighbor Kid

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Re: About the M4A3
« Reply #28 on: 24-09-2010, 03:09:28 »
yea i slightly agree the naming system of american stuff is rtarded but what can you do....  i dont understand what part of my suggestion is obsolete? the random spawning? i think it would work well considering the americans and british used a tremendous amount of shermans.. and all there variations
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Offline sn00x

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Re: About the M4A3
« Reply #29 on: 24-09-2010, 03:09:37 »
i am quite sure no one here disagrees with you, except bf2 engine, wich dosnt support 1 objectspawner to spawn 2 different tanks