So...most of FH2 maps are unplayable, you say.
Are we even playing the same game?
Ok, so I'll sum up each map shortly:
1. Bardia - this map is quite too small, spawnraping in allied main is really annoying, however this map isn't so bad as one of the first maps.
2. Battle of Keren - cool map, mountain landscape with all these trenches looks really nice, however this push mode needs to be improved (this possibility of capping last italian flags when Italians have still 2 in 2nd line - shouldn't be like that), also I would like to see more open building at these two flags at the first line...
3. Siege of Giarabub - Counter Strike map...
4. Siege of Tobruk - well playing as Axis is fun, but when you play as Allies you are simply getting raped by everything....
5. Invasion of Crete - cool idea, but number of Bofors still needs to be reduced...
6. Battle for Sfakia - I think it's the best infantry map for me - a lot of possibilities of attack each flag, no bottlenecks, etc.
7. Sidi Rezegh - the gameplay needs to be changed to classing CQ without any modes with capping all flags by 1 team in order to win... Also Axis needs more tanks for the Counter Attack
8. Gazala - it's ok, for me favourite Africa map
9. Fall of Tobruk - the map is so so, maybe remove command arty...
10. Mersa Matruh - haven't got many opportunities to play on it, however I think it's to dark now, anyway I don't see any point for night maps in this game...
11. Alam Halfa - cool map for Axis, Allies are getting spawnraped
12. Operation Hyacinth - night map and bottleneck in the town...
13. El Alamein - ok
14. Supercharge - bottleneck map
15. Sidi Bou Zid - impossible to win for Americans - Axis only need to defend 1 flag with plenty of flaks and paks...
16. Mareth Line - really nice map, also one of my favourites for Africa
17. Tunis - Counter Strike map, really liked to be played by 762 admins on 128 player server (especially when it's full)
18. Mount Olympus - great map for tanking, playing as infantry is so so - everybody are running like headless chickens in the town, also Castle is really hard to get...
19. Point Du Hoc - bottleneck and pro camping map, also these guns dont work since ages!
20. Port en Bessin - map is ok, but too easy to win for Brits - they only need to cap fast and hold 2 flags...
21. Purple Heart Line - bottleneck map, impossible to win for Axis
22. Anctoville (non objective mode) - it's ok
23. Villers Bocage - ok, with the best Normandy tanking
24. Ramelle - Neuville - no commnent...
25. Lebisey - ok, but it's really difficult to make a successful counter attack for Axis...
26. St. Lo - ok, however I don't like the way how this push mode works - 1 flag blocks 3...
27. Op. Goodwood - always ends with camping on Axis main
28. Op. Cobra - ok, but new push mode only makes things more difficult for Axis than before...
29. Op. Luttich -ok
30. Op. Totalize -ok, but I think that it's quite in favor of Allied team now...
31. Falaise Pocket - bottleneck map
32. Battle of Brest - bottleneck map
33. Hurtgen Forest - bottlenck map
34. Vossenack -ok
35. Eppeldorf - ok
36. St. Vith - too much difficult for Axis, no wrench kit, seriously?
37. Bastogne - ok, but I think Mont should be possible to cap only if Wardin and Margeret is capped, anyway I've noticed that push mode doesnt work at all now on this map, making it unplayable
38. Meuse River - I prefered previous version...