Forgotten Hope Public Forum

Forgotten Hope 2 => Singleplayer and Coop => Topic started by: hushicho on 31-03-2011, 11:03:04

Title: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 11:03:04
Hello everyone here!

I was a big fan of Battlefield 1942 when it came out, and while I still love it, it's incredibly problematic on my Windows 7 64-bit rig. I pretty much feel that Battlefield 1942 was perfect in its gameplay and loads of fun, chiefly for the Instant Battle mode. I don't do online multiplayer pretty much ever, but I love to have brief, fun skirmishes when I have a chance for a break.

I thought I might get Battlefield 2, since it's available through Steam and less likely to have the serious and recurring issues that 1942 has on my system, but I'm not interested in modern warfare; World Wars I and II are the only ones that I really have much interest in, and so I found Forgotten Hope 2 and was interested in it.

However, I don't know much about Battlefield 2, to be honest, and I don't know much about Forgotten Hope 2 either, although I did read all I could on the site and on the forums so far.

Basically, what I wanted to know is, how does it compare to the original Battlefield 1942? I was really only skittish about the emphasis on 'realism', since several games try to incorporate this and it just tends to be not much fun: aiming without crosshairs, being hit once for an instant defeat (though this happened sometimes in Battlefield 1942, it was usually understandable, like a bazooka shell or your vehicle blowing up), and massive maps where you have no real indication where to go. I have tried Red Orchestra, and while it's a well-made game, it's...well...boring. Incredibly boring.

Hopefully I'm not just barking completely up the wrong tree, and Battlefield 2 has the same Instant Battle ability as 1942 did; and I don't mind stupid bots, to be honest. If I'm setting it on Easy, I'd like them not to be merciless and to make mistakes. I'm a casual player of these sorts of games, so I'm not particularly great at them myself. I just want to make sure I'm not going to be constantly annihilated and thus frustrated because of 'realism' and vicious bots, because to be honest I'll be playing primarily if not entirely offline and by myself.

Any and all help is gratefully accepted. I'm sorry for being so long-winded, but I have wanted to play my Battlefield 1942 so much lately, and it just doesn't co-operate at all with Windows 7...at least, not for very long. I miss my little skirmishes!

Sorry if I've posted this on the wrong board, but as my enquiry is more or less solely pertaining to single-player, I had hoped it would be the right place.
Title: Re: Prospective Player, Have Some Questions!
Post by: DLFReporter on 31-03-2011, 12:03:05
Since BF2 costs only 10$ nowadays you will get ALLOT for your Dollar!
If you can't get warm with FH2 you will still get all Boosterpacks and Addons for free with the 1.5 Battlefield2 Patch.

Plus BF2 has great SP Mods  that give you extra content as well as intelligent Bots. :)

Buy it, follow all the install instructions for FH2 on the Help section and download the SP upgrades from this section and I think you will have a blast.
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 12:03:18
It is indeed inexpensive, and I probably would have some fun, but I would like to know the answers to my questions as they pertain to the game and specifically Forgotten Hope 2. :) I appreciate your reply though, and I am very grateful for the kind welcome to this community, in any case!
Title: Re: Prospective Player, Have Some Questions!
Post by: DLFReporter on 31-03-2011, 13:03:42
Do yourself a favour and don't buy it on Steam. BF2 combined with Steam and Windows 7 has tons of issues! Not to mention also with FH2.

Anyhow, in FH2 all Rifles are basicly 1 shot = 1 kill weapons, only hits to the extremities will cause you to slowly bleed to death. The bots will play like any Battlefield Bot and FH2 has it's eyes more on historical realism than on realism itself like you see in Red Orchestra, so you might find FH2 being something for you. The Graphics alone will blow you away when come from FH0.7/BF42. :)

Again: Just try it and when you get bored, then come online and have a go with the rest of us. :)
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 13:03:27
Hm.

Well, that kind of puts a hamper in my thoughts if that's the case, because buying it off Steam is easiest for me, unless there is some other way to buy it digitally. One of the worst parts of the original 1942 was having to have the blasted CD in all the time...wear and tear to the CD, and a pain if you misplace it! Is the Direct2Drive version better for that? I just want to avoid having to have a disc around that I have to find and insert every time I want to play.

I'm also not very fond of the one-shot kill gameplay you've mentioned, or the bleeding to death...that's just not fun. Certainly, you're able to respawn, and typically fairly quickly, but making a single mistake and having to go through that is just frustrating. That is a shame, and that is a considerable drawback.

Unfortunately there don't seem to be any other viable alternatives for this kind of World War II-era games. Are there any other mods for Battlefield 2 that perhaps are a bit less...well, merciless?
Title: Re: Prospective Player, Have Some Questions!
Post by: Paasky on 31-03-2011, 14:03:56
BF2 patch 1.5 removes the disc-check, so you don't need the disc for anything but the installation. Also if you download/extract the BF2 disk image you don't need the disc either. And then put your cd-key as a text file in your documents and you don't even need the manual ;)
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 14:03:16
Well that is definitely good news! I can save some money by ordering it.

If I make up my mind about it, that is.

I'd still be happy to hear from other players about their thoughts on this topic.
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 31-03-2011, 16:03:14
Battlefield 2 is an improvement over 2002's game of the year Battlefield 1942. Sure it did not win any significant award as it is clearly intended to the pure fans of Battlefield series. You won't feel that good surprise that the good old BF1942 brought when they first came out.

BF2 however, bring tons of wishlist to reality, especially in playing department. So it is not just another plain short semi-RPG MP game, where a bunch of players are crammed together in a working map and players being empowered with whatever GUI/HUD/interfaces the engine can provide like BF1942. It is basically, transforming it into a fully FPS game with all Battlefield gameplay goodness.


Your player character interaction is greatly enhanced over BF1942:

You can now sprint in distance like pretty much most dedicated FPS game like Call of Duty, Medal of Honor.

Your gun has as much customization as you want just like dedicated FPS game, it is no longer "just a boom stick", you can change its rate of fire, you can actually see the animation, multiple choice of guns for a player class (ex. Medic can choose between L96A1 or M16A2 using achievement unlock feature).

Interface improvement: wanna say something? Forget the F1-F8 key, introducing the commo rose.

More empowerment while in vehicle: you can pretty much fire from your vehicle, knife, fire you guns, throw grenade, or simple things such as switching your gun... changing vehicle position is now binded to F1-F8 keys.

Team work: form a squad, and get some benefits from making a team.

Think while you play: now you can execute any brilliant strategy by being commander. It is now more like the military, less like simplistic FPS game. Deal with bratty players, egoistic squad leader, or blind commanders. Commanders can give order, which everyone can see in their map, call reinforcements, attack order, dig-in, drop supplies, vehicles, even calling in arty strikes!

Something for you: hoard points, advance through ranks, and get priority when applying the commander position! Or access to extra contents such as alternative weapons. You can help your teammates for points, help the team to achieve something like capturing flags to earn more... so you don't always have to be the ultimate killing machine to be on the top.

Class customization: instead everybody being same exact soldier, now they are really different, support class carry MGs, extra ammo, and more body armor, therefore they are harder to die and sprint short distances. While spec-ops class, basically modern ninja, carry less and wear little armor, they move fast, sprint further... well all that stuff logically.


However, I do feel that BF2 somewhat has several weaknesses compared to BF1942. Namely...

Tanks!!! They have this kind of "rubbery" "plasticky" feel physics built into them. Unlike BF1942's tank, which feels more like metal, BF2's tank somehow defy physics in a way that they are more like Need For Speed cars when in collision (unless we are talking about BF1942 tank's wobbly suspension, which makes Tiger tank like a giant see-saw)  Sure they look and sound cooler with all updated graphics and sound engine, even FH2 tank did not escape this disappointing drawback. IIRC, BattleGroup's tank physics is more like it, but it is very buggy.

Airplanes. Yes, almost every vehicles in this game feels worse than when they are in BF1942. Probably it is a trade-off. You got fabulous infantry interface and interaction, while vehicles is... well, alright. The planes has this poor physics that makes them fly perfectly straight like it is some outer space battle between Tie-fighter vs X-wing... literary, cause the gravity just don't work that good. Every hard maneuver won't get any return feedback (the one you clearly feel in BF1942 and of course, Il-2 series), you'll just fly the way you press your keyboard.

Well, did I mentioned poor physics? BF2 simply blows it compared to BF1942... because ships isn't modeled anymore. Perhaps I am right, they are meant to be enhanced FPS game. You know, unlike CoD or MoH where you can't drive tanks proper or fly jets. This has to be smoother and less clunky than ArmA or Op:Flashpoint... meaning, it should be more action oriented.
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 31-03-2011, 16:03:53
ok... only that he asked about fh2... but ok.

Anyway, Fh2 single player gameplay:

http://www.youtube.com/watch?v=XHg3c_RoHcU
Title: Re: Prospective Player, Have Some Questions!
Post by: Nerdsturm on 31-03-2011, 16:03:34
However, I do feel that BF2 somewhat has several weaknesses compared to BF1942. Namely...

Tanks!!! They have this kind of "rubbery" "plasticky" feel physics built into them. Unlike BF1942's tank, which feels more like metal, BF2's tank somehow defy physics in a way that they are more like Need For Speed cars when in collision (unless we are talking about BF1942 tank's wobbly suspension, which makes Tiger tank like a giant see-saw)  Sure they look and sound cooler with all updated graphics and sound engine, even FH2 tank did not escape this disappointing drawback. IIRC, BattleGroup's tank physics is more like it, but it is very buggy.
vBF1942 tanks were terrible! They all fired what appeared to be small rockets which had absolutely absurd shell drop and flew at about the same speed as you could run. Worse, it look about 5 shots to kill any enemy tank with one and there was almost no noticeable differences between the types of tanks. vBF2 tanks weren't great but they were still a huge improvement.

As to the OP, you might like vBF2. FH2 is quite unforgiving, much more so than FH0.7 was, though I think a lot of other people would agree with me in saying the infantry combat is also much more fun than it was in 0.7. Still if you're looking for a game where you can get shot 20 times and not be affected vBF2 is about the best of that genre.
Title: Re: Prospective Player, Have Some Questions!
Post by: LuckyOne on 31-03-2011, 16:03:04
SP on FH2 is fun, but it's the multiplayer that counts... BF 2, and therefore FH2 was made specifically for MP experience. But there are great initiatives from the community which improve SP by making the bots more smart... Another plus is that you can actually become a commander and order your bots around thus channeling the game flow where you want it and if they stand around or get stuck somewhere you can get them going easier than in '42
Tank combat is a bit unexciting as it's mostly 1s1k but you get awesome infantry combat in return (depends how much you like dying but you can put it to easy and enjoy those killing sprees ;)) . The drawback is the lack of ships, theaters (although all that are in are extremely well made) and arcadish air combat...

Yeah it's not that easy as the other games cause the bullets actually do a lot of damage so you have to learn to play it smart, but once you learn it you get that sense of accomplishment when you pull of sth like deploying your MG in the right spot and moving down the whole enemy squad.

BF 1942 is not really that problematic on Win7 (except the occasional crashes and the low resolution when you run it in Win 98 compatibility mode, and the bad ping if you have a multi-core PC)
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 16:03:59
Thank you for all of the information.

I'm not looking for getting shot 20 times and being fine, but that isn't how Battlefield 1942 was either. You could at least, however, be hit a few times and have a reasonable chance, unless it was something like a tank shell or a bazooka (or those overused snipers). I'm simply not interested in a game where you have one chance, and only one, and if you mess up or if the bot is cleverer, or simply well-hidden, you have to start from the spawn again. There is just no game made well enough that something like that is anything but frustrating for me. I don't think I'm alone either, since the one-shot remote snipers have been reduced by this mod, from what I understand. It's just no fun.

With Red Orchestra, I thought it was at least novel that you had an indication of where you'd been injured, and you had at least a chance to do something with that. It's still a bit too unfair, though. I'm well aware, of course, that war is unfair, but if I wanted that unfairness, I'd go fight in one; I tend to like a bit more of a chance in a game I'm playing for amusement.

I'm still a bit on the fence about this, and while you may imagine I might like the 'vanilla' Battlefield 2, I must restate that I have no interest whatsoever in modern warfare and am only interested in World War I and II.

I'm happy to hear other thoughts on the matter though, and I would like very much to make an informed decision about my potential purchase, because basically it would hinge on finding a good WW2 mod for it, of which Forgotten Hope 2 seems to be the best. However, if it's just going to be an exercise in frustration, I'd be just as happy to hear some viable alternatives. Unfortunately, I don't think there are many out there that actually allow the player to select which forces he fights with, and I much prefer the Battlefield 'ticket' system to, say, Red Orchestra's of 'sit in a pillbox for 20 minutes doing nothing and win' for several of the maps.

I like fast-paced, quick skirmishes that I can do and enjoy for 10-20 minutes and actually will be doing something during, but I don't like things where the odds are stacked so high against me that I will spend most of my time being frustrated and unable even to learn from whatever happened. If it's one mistake and you're out, I likely won't enjoy it unless there's a way to shut that off. If the easy setting on single-player makes it a bit more merciful, I would be much more inclined to get it and try it, but if not, then I could buy something else with the tenner.

Regarding multiplayer, I have no interest in playing multiplayer. I have a few short breaks throughout my day, never anything to schedule something with others, or to play for long periods of time, and the short breaks would probably be impossible to find anything fulfilling or fun. I just don't feel it would be very courteous to others, amongst other things.

1942 is ridiculously problematic on Windows 7, I beg to differ. It has checksum errors, random crashes, and all kinds of issues. I haven't tried to run it in 98 compatibility mode yet, though. But the XP compatibility mode was worthless and actually caused more problems than it solved, and regardless it will always inevitably crash, much more than occasionally.
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 31-03-2011, 16:03:07
Fh2 is very hard and unforgiving... on multiplayer. You can turn down the bots until you feel they are the right difficulty for your skill level. If you look at the video I posted above you can see that they are not really all that... "sophisticated" and easy to outsmart.
About overused sniper rifles: there are only 2-3 sniper rifles per tema in Fh2 and I don't think bots even use them.
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 31-03-2011, 17:03:35
Aha!

Okay, now we're getting somewhere.  :D

Sorry to ramble, I just always want to be sure to be clear...I know it's easy enough to mistake what someone says in text, without the benefit of voice tone, so I tend to overexplain things.

For just some casual skirmishes, as long as difficulty can be turned down to be accessible, I would very much like that. 1942-level fun is about right for me.
Title: Re: Prospective Player, Have Some Questions!
Post by: LuckyOne on 31-03-2011, 18:03:29
I haven't tried to run it in 98 compatibility mode yet, though.

That's your problem, it doesn't run well at all in XP compatibility... In 98 it works most of the time, but the text looks kinda weird (not so important for SP I guess)

EDIT: here's a guide of getting BF42 to work on Win 7:

Quote
If it doesn't work, uninstall everything.
Then disable UAC.
Install the game.
Install both patches (as administrator).
Give a try (Win98 compatibility and as administrator).

Same for the mods, if you want to install FH for example,
Disable UAC,
Execute the three parts as administrator (idk if it's necessary but it works)
Run the game as administrator /Win98 compatibility.


About overused sniper rifles: there are only 2-3 sniper rifles per tema in Fh2 and I don't think bots even use them.

Indeed, I can't recall ever seeing a bot use a sniper in FH2 (as they are pick up kits)... However they can be quite accurate with their rifles (but you can also make them miss most of the shots cause IIRC setting the difficulty level lower increases their deviation)
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 31-03-2011, 18:03:40
However, I do feel that BF2 somewhat has several weaknesses compared to BF1942. Namely...

Tanks!!! They have this kind of "rubbery" "plasticky" feel physics built into them. Unlike BF1942's tank, which feels more like metal, BF2's tank somehow defy physics in a way that they are more like Need For Speed cars when in collision (unless we are talking about BF1942 tank's wobbly suspension, which makes Tiger tank like a giant see-saw)  Sure they look and sound cooler with all updated graphics and sound engine, even FH2 tank did not escape this disappointing drawback. IIRC, BattleGroup's tank physics is more like it, but it is very buggy.
vBF1942 tanks were terrible! They all fired what appeared to be small rockets which had absolutely absurd shell drop and flew at about the same speed as you could run. Worse, it look about 5 shots to kill any enemy tank with one and there was almost no noticeable differences between the types of tanks. vBF2 tanks weren't great but they were still a huge improvement.

I was pointing on the "feel" of the tank. Overall, BF2/FH2 tanking is better than BF1942/FH1, however there is this missing thing.

Bots in vBF2 do understand our command just like in BF: Vietnam, just slightly more advanced (thanking after being cured/revived - however you can't revive in FH2; requesting transport, etc). In FH2, the command is broken due to commorose remodelling, so the bots no longer understand command, but they still obey the commander though.

Is BF2 better than BF1942? In general, yes!

Is FH2 an improvement over FH1? Absolutely!

Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 01-04-2011, 14:04:22
Unfortunately Battlefield 1942 still does not function properly, and I'm really very tired of trying to coax it into functioning the way it's supposed to. I don't have the time or the inclination to waste it, however fun a game it is, or was rather, before it started to be so obnoxious.

I appreciate your help trying to get it running, but it's just not cut out for Windows 7 apparently, nor its compatibility modes.

I ended up picking Battlefield 2 while I was out. I didn't expect to find it when I stopped by a local shop, so I thought I'd just get it and give Forgotten Hope 2 a try. It can only be easier to get working than 1942! Thanks so much everyone for all your kind words.
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 01-04-2011, 18:04:55
Your welcome. But hey, you won't regret it, that's for sure. Trust us, cause we were once a die-hard BF1942 fans too.  ;)
Title: Re: Prospective Player, Have Some Questions!
Post by: cannonfodder on 02-04-2011, 08:04:35
Now that you've got it, this is the correct install order:

1. Install Battlefield 2.
2. Install the 1.41 full patch (536MB), which can be found here. http://www.gamershell.com/download_16477.shtml
3. Install the 1.50 patch (1.93GB), which can be found here. http://www.gamershell.com/download_50494.shtml

Then you're ready to install FH2... :)


Note:
 The 1.5 patch is a monster due to it containing 2 booster packs (6 new maps, EU army, etc.), but you don't necessarily need it as FH2 will run fine on the 1.41 patch. Although as mentioned, you will need the CD in the drive with 1.41 (unless you DL a No-CD crack).



Regarding difficulty, if the ingame easy/med./hard settings aren't to your liking, you can manually fine-tune it in the files (can be set anywhere from 0.1 (easy) to 1.0 (hard)).

And if that's not enough, you can always modify the files to reduce weapon damage/increase health...but I doubt it'll come to that.


If you have any problems or questions, don't hesitate to ask, one of us will know the answer... :)
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 02-04-2011, 09:04:07
Thank you so much. :) You are all fantastic and so helpful. It really means a lot to me.

UPDATE: I tried Forgotten Hope 2, and after all that installing and everything...it's not so fun even on Easy. One-shot kills are not okay.

So where and how can I adjust the weapon damage? It would definitely be more entertaining if a single mistake from seemingly random weapon fire wasn't an immediate game over.
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 02-04-2011, 17:04:00
Hmm, to lower the damage of all weapons you would have to mes with every single projectile file and then your weapons would do less damage too. I doubt that is possible. However, if you go to your documents folder, search for the folder "Battlefield 2", in there go to "Profiles" and then to "Default". There are several text files in there. Open the one titled "General". there is a lnine about the ai you could change:

 GeneralSettings.setBotSkill 0.5
If you change the number to be lower, the bots should be hitting you less often. If they hit you, you will often still die with one hit though.

I would also redommend starting your sp games by going on Multiplayer and then creating a local game in "coop mode". that is basically singleplayer, but you can customize more stuff, for example having more bots and shorter wounded time, so you respawn faster after one gets you somehow.
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 02-04-2011, 20:04:24
Go to (your drive and Battlefield 2 directory)\mods\FH2\ai folder

Open aidefault.ai with text editor, and find the bold-ed line as shown below:

Quote
echo *****************************************************************************************
echo AIDefault.ai ****************************************************************************
echo *****************************************************************************************

aiSettings.setNSides 2
aiSettings.setAutoSpawnBots 1

aiSettings.overrideMenuSettings 1
aiSettings.setMaxNBots 52
aiSettings.maxBotsIncludeHumans 0
aiSettings.setBotSkill 0.6


Change the underlined value.

At 0.5 (50%) bot skill, they'll be relatively clumsy. It is like aiming device were taken off from them.

At 0.7 (70%), they'll started to be good, hitting you after few scatter shots.

At 0.9 (90%), generally a one shot-one kill when they see you.
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 02-04-2011, 23:04:31
Hm. I've changed the AI now, but it was at 0.4, meaning they were more than what you said was relatively clumsy. Apparently we have slightly different standards for clumsiness!

Someone had mentioned editing something to have greater health. Perhaps that would help me not be quite so vulnerable to one-shots. Thank you for the help finding the things to change. I hope you'll help me find this too!
Title: Re: Prospective Player, Have Some Questions!
Post by: cannonfodder on 05-04-2011, 12:04:11
If you want to increase your health, you'll need to modify the .tweak file for every soldier type, but it's not as bad as it sounds...


 - Go to '...Battlefield 2\mods\fh2' and open your objects_server.zip (make a backup first).

 - Inside 'Soldiers' is a sub-folder for each army containing anywhere from one to a dozen .tweak files.

 - Open the file, e.g: 'Soldiers\IA\ia_light_soldier.tweak'

 - Change the following lines:
Quote
...
rem ---BeginComp:Armor ---
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 100
ObjectTemplate.armor.hitPoints 100
ObjectTemplate.armor.wreckhitpoints 320
ObjectTemplate.armor.defaultMaterial 24
ObjectTemplate.armor.explosionForceMod 25
...

 - Save and update the archive.


I'd say 'IA' is the Italians, so you can easily test it by changing the two files within, then loading up Bardia or Giarabub.

Obviously this will involve some trial and error in finding the right value, but once you are happy with your level of "bullet-resistance", you can then go through and change the rest of the .tweak files.


Just don't forget that doing this will increase everyone's health... ;)



NOTE: I don't know what effect doing this will have on the bandages/dressings, I don't know how they work.

Title: Re: Prospective Player, Have Some Questions!
Post by: Raziel on 05-04-2011, 15:04:22
A word of advice Hushico,
Instead of tampering with the coding to make yourself invulnerable or something, try learning (the hard way) how to play Fh2. During gameplay don't run around in the open - use cover...don't move straight - zigzag from one place to another. The learning curve for FH2 is really really steep but once you get the hang of it I assure you that this will be the only game you will play (or at least the one you will play most)
 ;)
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 05-04-2011, 17:04:19
The map is deliberately map with multiple covers. We really need to carefully move from one spot to another through series of covers.

I prefer distraction such as suppressing fire, smoke grenades, or rolling tanks. Because bots aren't affected by suppression, it is better to roll with the tanks. Because bots don't see through objects.

Bots are also easily distracted, e.g. AA bots prioritize airplanes over knife wielding soldiers approaching him with bad intention.
Title: Re: Prospective Player, Have Some Questions!
Post by: hushicho on 07-04-2011, 15:04:14
Well, after having tried to get used to FH2's play style for days now, I can say with absolutely no hesitation that I will definitely be trying to adjust everyone's health because, to be honest, I am sick of getting one-shotted by things that either come out of nowhere, or shouldn't even be able to hit me. I've used cover...zig-zagging...everything. I'm not a terrible player, but this is ridiculous. As I had thought, it is simply too unforgiving and it is just not fun. It would be much more entertaining if it weren't full of one-shots.

And, for that matter, extremely long treks to get back into the battle you were just one-shotted at before you were able to do anything.

FH2 is definitely ambitious, and I admire all of the visuals and the mechanics that went into this, but being that vulnerable is just not enjoyable. I appreciate the help getting it working though, and I'll try this and see how it works for me before completely giving up on it.

I really wish I could run 1942 without it consistently crashing. :(
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 07-04-2011, 16:04:16
I think you define "damage" too narrowly. Do you know that snapping sound you hear from time to time. That means a bullet flew just past you. This is the time to do something, because sooner or later you will die. Look at it like receiving damage in other games: Sooner or later your time will run out, there is just no health bar.
Title: Re: Prospective Player, Have Some Questions!
Post by: Zoologic on 07-04-2011, 18:04:12
Surviving tips besides individual effort:

Try to move together with your squad mates/buddies, it greatly improve our chance of survival.

Make your teammates cover your move, ask covering fire.

Plan your move, a simple "Hey, let's move, back me up bro" to your nearby teammates will at least give them some idea not to TK you.

Next, use smoke grenades... they are useful, not only for blinding your opponents, sometimes it can lag them to hell as well (for online play).

Most maps are pre-sighted, never attempt risky attacks from unsuspecting direction.

Remember MG positions. Never cross their field of fire!
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 07-04-2011, 18:04:42
He is playing singleplayer....
Title: Re: Prospective Player, Have Some Questions!
Post by: cannonfodder on 08-04-2011, 10:04:02
...I am sick of getting one-shotted by things that either come out of nowhere, or shouldn't even be able to hit me...
Bots can see (and shoot) through bushes/hedges, so hiding behind them won't help.

Basically, if you can shoot through it, the bots can see through it, and that includes smoke.
Title: Re: Prospective Player, Have Some Questions!
Post by: DLFReporter on 08-04-2011, 13:04:57
hushicho, come play online, all your problems are with the bots and how they can 'cheat' which is a BF2 specific problem and none that FH2 can do much about. Once you play online with the rest of us, then you will have a level playing field where everyone has the same abilities.
I hate playing against bots. They're stupid and they cheat. ;)
Title: Re: Prospective Player, Have Some Questions!
Post by: Ts4EVER on 08-04-2011, 13:04:33
Yeah like he isn't going to get steam rolled online if he even has problems against the bots...
Title: Re: Prospective Player, Have Some Questions!
Post by: DLFReporter on 08-04-2011, 15:04:47
Yeah like he isn't going to get steam rolled online if he even has problems against the bots...

Players can't look through fog and bushes. ;)
Title: Re: Prospective Player, Have Some Questions!
Post by: LuckyOne on 08-04-2011, 15:04:16
Yeah like he isn't going to get steam rolled online if he even has problems against the bots...

Players can't look through fog and bushes. ;)

Yeah but they can hide in them, unlike bots... Playing online is hard, especially if you're under really hard arty and tank fire, for example, yesterday on Alam Halfa I couldn't even move from my spawn point, I would get mowed down the moment I spawned...6 deaths in a row... not a nice way to start enjoying the game (but it felt awesome when I grabbed the 2-pounder and shot quite a few German tanks and halftracks, stopping their advance, it was a great accomplishment for me :P)