How many different times and ways must the devs say no to this. No! It is unrealistic and it upsets balance. Those are two cardinal rules of FH, I am surprised any veteran of these forums would challenge this.
Their is a reason why this has been rejected.
FH2 aims towards HISTORICAL realism, not ACTUAL realism. FH2 aims towards having a gameplay wich is a close match as possible to World war 2 warfare. FH2 dev team makes sure every map is as historical accurate as possible. This includes map and vehicle layout (For example, not giving the British a 17PDR on the map Bardia, as it wassent their)
On a scale to 5 with realism, FH2 would stand at 3.7 while PR for example at 4.3 (A wild guess, but it makes sense)
This counts for tanks, infantery with the proper equipment and objectives.
FH2 aims towards this, NOT actual realism. If actual realism was in, tanks dint got destroyed with a single hit when it dint hit any fuel/ammo. Or required a full team of 5 Men to operate.
OR Tank crews would needed HOURS and hours to understand a enemy tank.
Just because a allied tank crew could drive a simple, Mechanicle reliable sherman, doesnt mean that they could drive a high tech tiger tank with twice the weight imediatly