While setting up the roads and railways for my map today, I realised that my heightmap doesn't reflect the elevation of this part of the village really well. The rail line is protected by an "earth wall" (sorry, I don't know how to properly transtlate this), and the main road passes over the railway. In editor it looks horrible:
(BTW: I know that I should probably place the railway spline only after the terrain is done, but I realised the problem with the heightmap after having applied it. This is the test version of the level anyway)
So, is the modify terraint tool the best way to create the "earthwall(s)"? Also, I've got no real option but changing the elevation of the surrounding terrain so the bridge just doesn't hang in the air, don't I? Other than changing their course so they are parallel, but that would be cheap, wouldn't it
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