Originally Posted by Lasgana:Lasgana: BF4Lasgana: Coming October 23rd, 2013Lasgana: development just started, expected to be done in 1 yr [Nirolak's Note: Since this is the one likely to elicit the most "this is fake" notes, I feel I should elaborate. Given some later points (like already have an internal demo), this seems to refer to EA's normal two year development cycle of a one year pre-production cycle with ~30-40 people and then ballooning up to 150-300 people to make the game after most things are prototyped and planned out. Visceral, BioWare, and a fair number of publishers outside EA also operate this way since it allows you to have multiple projects without cyclical layoffs due to scaling down in pre-production and scaling up in production. For example, during the downtime between Bad Company 2 and Battlefield 3, DICE's spare staff worked on making Medal of Honor's multiplayer and helping to build Need For Speed: Hot Pursuit. As to what the bulk of DICE's staff worked on prior to this going into production, it's probably either a second project or, once again, other EA games.]Lasgana: will be on pc, ps3, xbox360 and next gen consolesLasgana: will be one of the first games for next gen consolesLasgana: commander system comes backLasgana: profile can be linked with other devices like ipadLasgana: auto login, need internet all time, support cloud savesLasgana: easier to pickup the game, to take care of players from CoDLasgana: support body and voice control for this commander systemLasgana: better battlelog integration and better stats reportingLasgana: supports video playback and sharingLasgana: have gem store for dlc and other stuff like thatLasgana: 3 factions: russia, usa and chinaLasgana: can deploy female solidersLasgana: frostbite 2.0 engineLasgana: pc, ps4 and xbox 720 supports 64 player mapsLasgana: 360 and ps3 will be lessLasgana: pc, ps4 and 720 will provide 60 fpsLasgana: already have a demo video internally within EA,Lasgana: matching the quality of BF3 alreadyLasgana: bf4 will use 80% of power of frostbite 2, wheras bf3 only 30-40%Lasgana: modern backgroundLasgana: i mean story background
---- Original Post (someone translated with google translate) ----Lock and Mock if OLD- BF4 has a 1yr development cycle and has a tenative launch date of oct 23rd 2013- it will be on the big 3 current gen systems as well as next gen platforms (only sony and M$, as well as pc)- commander role in MP will return with new tools and abilities- voice commands- battlelog will be tied to the game- game will support video recording with internal replay system this might be in box or via dlc.. thats unclear or if its universal paltform inclusion- currently there are three factions: USA, Russia, and China!!- female charcaters (NPC's) and the ability to play as them in MP- next gen systems and pc will support 64-player MP however current gen console releases wont- frostbite 2.0- next gen console versions run @ approx 60fps, current gen @ 30fps, PC will ahve an FPS lock of 100fps- exp system will be again present(Take this all with a grain of salt)But yeah... 60fps console Battlefield for next gen please.
*sexism*
- female charcaters (NPC's) and the ability to play as them in MP
And BF4.. that stuff sounds quite nice indeed. Too bad all of that should have already been in BF3.
You are bathing in misery and hope, waiting for someone to come and pull the plug.
128 players plz.but since it's a console port again, unlikely to happen ofcourse -_-
- battlelog will be tied to the game- battlelog will be tied to the game- battlelog will be tied to the game- battlelog will be tied to the game
Quote from: luftwaffe.be on 05-11-2012, 13:11:11128 players plz.but since it's a console port again, unlikely to happen ofcourse -_-They already have higher maximum player numbers for PC in BF3.