Author Topic: Aircraft bombs with fuse delay  (Read 6130 times)

Offline SiCaRiO

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Re: Aircraft bombs with fuse delay
« Reply #45 on: 04-06-2011, 15:06:29 »
yep, testing is needed. but have in mind that there are comands that simply doesnt work on dedicated servers, thanks to DICE and the engine xD. fors example, attack choppers in PR spin like crazy when they get hit/damaged, but in multiplayer it doesnt happen, and the code its exactly the same.


Offline Warior135

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Re: Aircraft bombs with fuse delay
« Reply #46 on: 04-06-2011, 15:06:04 »
but back to dam busters can everyone tell me if we need a new topic on my dam busters idea because i dont want to be so im the one who turns this topic into one about said idea.

Offline Natty

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Re: Aircraft bombs with fuse delay
« Reply #47 on: 05-06-2011, 00:06:48 »
anything Ive missed

well, you missed the point that DICE coded all this 6 years ago when they created Battlefield 2.  8)

Offline SiCaRiO

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Re: Aircraft bombs with fuse delay
« Reply #48 on: 05-06-2011, 02:06:55 »
therefore  every idea concived afther that date is impossible to do ^^

Offline VonMudra

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Re: Aircraft bombs with fuse delay
« Reply #49 on: 08-06-2011, 04:06:19 »
but back to dam busters can everyone tell me if we need a new topic on my dam busters idea because i dont want to be so im the one who turns this topic into one about said idea.


No, we do not.