This mod has become a shadow of its former self over the years. I was playing on that 128 slot test server Saturday and it was about 4pm to 6pm eastern time here in the US (so still not too late, especially for a Saturday , in Europe) but there was only 90-100 people on the server. And I think only about 30 something on 762. I know a few might take issue with preceding the statement of 90 to 100 players on a server with the word "only". But still, not having a 128 player server FULL on a Saturday afternoon/evening is just...sad...and indicative of how far player numbers have sagged even in Europe.
I know in the US this mods player base has really been hit hard over the time from 2.4 to 2.45's release. The loss of wolfgaming has no doubt played a big part in that. Many of us diehards have moved over to playing on WaW's server but MANY old FH2 players from Wolf are just gone(for good it seems)...Kurt Steiner, Anubis, Savagee, MP40, Googel, Brit Officer(Briefly appeared right after 2.4 released then awol again) and I'm sure many others who's names I forgot and wolf forums doesn't even exist anymore for me to go and look up their names in posts over there since there is no "over there" any more.
Now Bonkers leaving and I believe Sheik said bye-bye in some other thread. I'm actually looking at upgrading my ancient video card so I can play games newer than bf2. Not because I'm planning on saying bye-bye myself any time soon but simply because "saying bye" may become moot if the player base(especially in the US) stays on its current trajectory.
I do love a lot of what was done in the 2.45 release but the numbers have dropped off more quickly after this release than after any other in the mods history(that I've noticed. I've been here since 2.0 but if anyone thinks I'm wrong about that feel free to correct me). I don't know if its just how LONG 2.45 took coming out or what it was.
I really hope this 128 player code gets perfected and generally released for the mod because it may be the only thing that might save it at this point in time. This would be the only Online multiplayer world war 2 game with 128 players able to fight in BIG battles online. That would give this mod, in sales lingo, a "unique sales proposition" or "unique selling point" that
if it's advertised heavily enough on gaming forums everywhere, might draw in enough new blood to keep this mod alive. Short of that...I just see it dieing a slow death of increasingly empty servers over the next year or two.
/rant
Sayonara Bonker! I'll miss what an easy kill you
are were
(But I Won't miss your incessant whining for us to run 64 size maps when there's 7 or 8 people on the server)