The map looks nice, especially the setup of the flags looks very promising. I had to turn the ‘IsNightMap’ option off to test the map. I don't think you can use this option (shaders?).
- You can find some light effects here
.
- ‘LowDetailType’ should be 1 (or 2 for rock). This will make the texture look more detailed from a distance.
- Maybe the fallback position should be an uncap base?
- It looks like these spawn points are bit too close to the action.
- If the ‘LowDetailType’ doesn’t work you have to click on ‘Set Low Detail Texture’ and select the default texture.
You might want to tweak the fog color and the clouds a bit. Try changing the ‘ScrollDirection’ and ‘CloudLerpFactors’ to make the clouds move and a bit less opaque.
I suggest you copy the sky.con of Hyacinth and changing it to your liking. It's easier than making it all up yourself.
Most of the small objects aren’t rotated to match the angle of the surface they are placed on. It can be tedious to do but it will make the little details stand out more.
If you use this instead of the code Azreal posted you also get the flareguns:
gameLogic.setTeamName 1 "IT"
gameLogic.setTeamName 2 "GB"
gameLogic.setTeamLanguage 1 "FH2Italian"
gameLogic.setTeamLanguage 2 "FH2British"
gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_it"
gameLogic.setTeamFlag 2 "flag_gb"
gameLogic.setKit 1 0 "IA_ScoutK98Short" "ia_light_soldier"
gameLogic.setKit 2 0 "BA_ScoutEarly" "ba_light_soldier"
gameLogic.setKit 1 1 "IA_Limited_Assault_Beretta38_K98" "ia_heavy_soldier"
gameLogic.setKit 2 1 "BA_AssaultTommygunDNight" "ba_heavy_soldier"
gameLogic.setKit 1 2 "IA_RiflemanK98" "ia_light_soldier"
gameLogic.setKit 2 2 "BA_RiflemanEarlyNight" "ba_light_soldier"
gameLogic.setKit 1 3 "IA_Limited_Support_MG34_K98" "ia_heavy_soldier"
gameLogic.setKit 2 3 "BA_Limited_Support_Bren_No4" "ba_heavy_soldier"
gameLogic.setKit 1 4 "IA_EngineerK98Short" "ia_light_soldier"
gameLogic.setKit 2 4 "BA_SapperNo1NightSB" "ba_light_soldier"
gameLogic.setKit 1 5 "IA_ATPzB39_Limited" "ia_heavy_soldier"
gameLogic.setKit 2 5 "BA_SapperNo1NightST" "ba_heavy_soldier"
gameLogic.setKit 1 6 "IA_NCOBeretta38" "ia_light_soldier"
gameLogic.setKit 2 6 "BA_NCOTommygunS" "ba_nco_soldier"