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[Files] Forgotten Hope 2 Mapping Files
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Topic: [Files] Forgotten Hope 2 Mapping Files (Read 62033 times)
hitm4k3r
Developer
Posts: 1.123
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #105 on:
16-09-2014, 16:09:14 »
Oh, thanks for the hint. Was allways a pain
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Stubbfan
Developer
Posts: 523
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #106 on:
16-09-2014, 16:09:01 »
Will it? I thought kits wasn't loaded as a object spawner.
Anyways. hitm4k3r should already be on SVN where kits are named .con
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hitm4k3r
Developer
Posts: 1.123
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #107 on:
16-09-2014, 16:09:33 »
Yeah, but I haven't used the svn build for mapping yet. Anyway, I will give it a go as it makes placing pickupkits a lot easier than launching the map five times to check the kits.
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Mudzin
Jr. Member
Posts: 692
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #108 on:
01-10-2014, 18:10:07 »
After last update have you updated, apart lightmap samples, undergrowth files too? Because link is broken, but it's written that it's 2.4 ver. undergrowth files, so seems not, am I right?
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Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #109 on:
16-04-2015, 20:04:45 »
BF2 Editor memory fix doesnt work
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Floppy Wardisc or Floppy Wierdbear
Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #110 on:
16-04-2015, 20:04:16 »
Also can give best phyton download link( also which)?
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Floppy Wardisc or Floppy Wierdbear
Mudzin
Jr. Member
Posts: 692
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #111 on:
16-04-2015, 23:04:58 »
2.7.9 ver should be fine...
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Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #112 on:
17-04-2015, 19:04:34 »
Quote from: Mudzin on 16-04-2015, 23:04:58
2.7.9 ver should be fine...
Thanks!
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Floppy Wardisc or Floppy Wierdbear
Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
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Reply #113 on:
31-05-2015, 14:05:23 »
Do I need bf2 lightmap samples?(fenrings tutorial)
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Floppy Wardisc or Floppy Wierdbear
Roughbeak
Science of Hooting, PhD
Developer
Posts: 1.438
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #114 on:
31-05-2015, 15:05:33 »
You should, yes.
The term "samples" really mean just lightmap files for your object. Without these, you will be unable to generate them (for each static mesh) in BF2Editor.
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https://www.artstation.com/micahreigstad
Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #115 on:
31-05-2015, 19:05:56 »
But they are outdated on Fenrings
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Floppy Wardisc or Floppy Wierdbear
gavrant
(Almost) retired dev
Moderator
Posts: 598
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #116 on:
31-05-2015, 20:05:45 »
Ivancic, please read the first post in this very thread, it contains answers to many of your recent questions, including the way to get the latest lightmapping samples.
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Mayhemic.MAD
Developer
Posts: 863
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #117 on:
09-02-2016, 14:02:43 »
The Lightmap samples link has been updated for 2.50. Check the first post in this thread or click
here
.
«
Last Edit: 09-02-2016, 15:02:40 by Mayhemic.MAD
»
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Ivancic1941
Jr. Member
Posts: 1.072
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #118 on:
09-02-2016, 19:02:56 »
hey do I need to extract all statics and new vehs now with new version?
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Floppy Wardisc or Floppy Wierdbear
Roughbeak
Science of Hooting, PhD
Developer
Posts: 1.438
Re: [Files] Forgotten Hope 2 Mapping Files
«
Reply #119 on:
09-02-2016, 20:02:46 »
Same way as before, really. Use Winrar or something similar to extract the .zip files into Objects, Shaders, menu etc..
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https://www.artstation.com/micahreigstad
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[Files] Forgotten Hope 2 Mapping Files