Author Topic: [Files] Forgotten Hope 2 Mapping Files  (Read 62033 times)

Offline hitm4k3r

  • Developer
  • ******
  • Posts: 1.123
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #105 on: 16-09-2014, 16:09:14 »
Oh, thanks for the hint. Was allways a pain  ;D

Offline Stubbfan

  • Developer
  • ******
  • Posts: 523
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #106 on: 16-09-2014, 16:09:01 »
Will it? I thought kits wasn't loaded as a object spawner.

Anyways. hitm4k3r should already be on SVN where kits are named .con

Offline hitm4k3r

  • Developer
  • ******
  • Posts: 1.123
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #107 on: 16-09-2014, 16:09:33 »
Yeah, but I haven't used the svn build for mapping yet. Anyway, I will give it a go as it makes placing pickupkits a lot easier than launching the map five times to check the kits.

Offline Mudzin

  • Jr. Member
  • **
  • Posts: 692
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #108 on: 01-10-2014, 18:10:07 »
After last update have you updated, apart lightmap samples, undergrowth files too? Because link is broken, but it's written that it's 2.4 ver. undergrowth files, so seems not, am I right?

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #109 on: 16-04-2015, 20:04:45 »
BF2 Editor memory fix doesnt work
Floppy Wardisc or Floppy Wierdbear

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #110 on: 16-04-2015, 20:04:16 »
Also can give best phyton download link( also which)?
Floppy Wardisc or Floppy Wierdbear

Offline Mudzin

  • Jr. Member
  • **
  • Posts: 692
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #111 on: 16-04-2015, 23:04:58 »
2.7.9 ver should be fine...

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #112 on: 17-04-2015, 19:04:34 »
2.7.9 ver should be fine...
Thanks!
Floppy Wardisc or Floppy Wierdbear

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #113 on: 31-05-2015, 14:05:23 »
Do I need bf2 lightmap samples?(fenrings tutorial)
Floppy Wardisc or Floppy Wierdbear

Offline Roughbeak

  • Science of Hooting, PhD
  • Developer
  • ******
  • Posts: 1.438
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #114 on: 31-05-2015, 15:05:33 »
You should, yes.

The term "samples" really mean just lightmap files for your object. Without these, you will be unable to generate them (for each static mesh) in BF2Editor.

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #115 on: 31-05-2015, 19:05:56 »
But they are outdated on Fenrings
Floppy Wardisc or Floppy Wierdbear

Offline gavrant

  • (Almost) retired dev
  • Moderator
  • ***
  • Posts: 598
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #116 on: 31-05-2015, 20:05:45 »
Ivancic, please read the first post in this very thread, it contains answers to many of your recent questions, including the way to get the latest lightmapping samples.

Offline Mayhemic.MAD

  • Developer
  • ******
  • Posts: 863
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #117 on: 09-02-2016, 14:02:43 »
The Lightmap samples link has been updated for 2.50. Check the first post in this thread or click here.
« Last Edit: 09-02-2016, 15:02:40 by Mayhemic.MAD »
Der Motor des Panzers ist ebenso seine Waffe wie die Kanone.
Heinz Guderian

--- Donate for the biggest BattleField Mod Supporter!! ---

Offline Ivancic1941

  • Jr. Member
  • **
  • Posts: 1.072
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #118 on: 09-02-2016, 19:02:56 »
hey do I need to extract all statics and new vehs now with new version?
Floppy Wardisc or Floppy Wierdbear

Offline Roughbeak

  • Science of Hooting, PhD
  • Developer
  • ******
  • Posts: 1.438
    • View Profile
Re: [Files] Forgotten Hope 2 Mapping Files
« Reply #119 on: 09-02-2016, 20:02:46 »
Same way as before, really. Use Winrar or something similar to extract the .zip files into Objects, Shaders, menu etc..