Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ahonen

Pages: 1 ... 14 15 [16] 17
226
It starts unpacking, then after finishing crashes telling me that some sort of CRC error occured in the "fh2patch2_25.exe" file, pointing to an "incorrect password".

227
Thanks, looks like the sites frontpage is going down.

228
Loco was talking how the sound bug bothered him in terms of realism, he never said that the mod itself was unrealistic or unbalanced like :| Hi said.
WHat Loco said,however; was stating that this was a mod to replicate realism. Hi is just correcting him on this by stating that the mod is a balance of realism and gameplay.

I still find his post exaggerated, as Loco is probably aware that FH isn't a simulation.
Anyways I understand what you mean.

229
Loco was talking how the sound bug bothered him in terms of realism, he never said that the mod itself was unrealistic or unbalanced like :| Hi said.

230
Forgotten Hope 2 is a balance between realism and gameplay, in real battles you wouldn't want to be american with hardly any guns fighting japs with a couple hundred planes at pearl harbor would you? Not everything is meant for realism but for balance in many maps

I don't see how that relates to a sound bug.

Read Sgt.Loco's post above

He's talking about how his player profile messed up with his controls and stuff.
I didn't see him criticize the inner realism of FH2 like :| Hi implies in his post.

231
Forgotten Hope 2 is a balance between realism and gameplay, in real battles you wouldn't want to be american with hardly any guns fighting japs with a couple hundred planes at pearl harbor would you? Not everything is meant for realism but for balance in many maps

I don't see how that relates to a sound bug.

232
Say, are we getting the new 1p recoil for infantry weapons shown on that other topic?
Didn't see anything about that in the changelog.
Yes.

Jesus Christ in a toaster, that's gonna be awesome.

233
Say, are we getting the new 1p recoil for infantry weapons shown on that other topic?
Didn't see anything about that in the changelog.

234
Was it a US wednesday in the end? Already thursday here in France.
FH2 times are GMT. The Torrent was posted 06.01.2010 23:00 GMT

I feel like such an idiot.

235
Was it a US wednesday in the end? Already thursday here in France.

236
Community Polls / Re: Favourite side?
« on: 06-01-2010, 15:01:55 »
German or British.
Finns once they're in, if they ever are to be.

237
I can't begin to describe my joy.
My praise to everyone working on this for bringing us new content so fast.

238
General Discussion / Re: Your FH2 pet peeves
« on: 29-12-2009, 18:12:07 »

-Flamethrower projectiles, bursts of fireballs.

It is jellied gasoline, so in a way it's a projectiles, not a stream of fire.

It may be, but I am quite certain that it isn't supposed to look like some sort of short range, fiery mortar throwing fireballs the size of a soccer ball in distinctive three shot bursts.
Then again it probably is a WIP, but I just can't see it as a flamethrower, except for the after-effect which looks very good.

239
General Discussion / Re: Your FH2 pet peeves
« on: 29-12-2009, 17:12:00 »
-Ridiculously slow Panzerschreck/Bazooka rockets.
-Messed up collisions, such as hitting invisible walls on corners.
-Plane physics in Normandy.
-Flamethrower projectiles, bursts of fireballs.
-Jeeps in Normandy, not recognizing roads as such, making them unbelievably slow (ex. Luttich, where M8s overtake jeeps on any terrain).

240
Bug Reporting / Re: Ghost trees in PDH
« on: 22-12-2009, 13:12:33 »
I've seen it happen on Falaise Pocket too, most trees around the church disappear the same way.
Might have something to do with a particular tree model's distance fading.

Pages: 1 ... 14 15 [16] 17