Author Topic: THE SINGLEPLAYER 2.45 HOT FIX (RELEASED!)  (Read 17750 times)

Offline Turkish007

  • Masterspammer
  • ****
  • Posts: 4.060
  • Mini-mod necromancer
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #30 on: 20-08-2012, 12:08:09 »
Bots dont obey your orders like they did in BF2. When you shout "Get in!" the bots in BF2 would immediately run at your vehicle and get in, but in FH2; they dont. They just walk away and get in if they want to.  This highly affects SP gameplay IMO....

Offline |7th|Nighthawk

  • Full Member
  • ***
  • Posts: 1.278
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #31 on: 20-08-2012, 12:08:42 »
The issue with the non-killable AT-gunners and bicycles is not a SP issue only; the same effect occurs in MP too.
"I'm sorry Dave, I'm afraid I can't do that..."

Offline djinn

  • Masterspammer
  • ****
  • Posts: 5.723
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #32 on: 20-08-2012, 12:08:36 »
With commo-rose, it might be a while before we can fix that.
There a other reasons besides just the complex wiring I can't get into.

But Alam Halfa has recieved a well-needed overhaul in terms of its gameplay,
so perhaps you might see some positive gameplay sooner or later, and better flow of troops into the battle space.

Offline Hugomath

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #33 on: 21-08-2012, 19:08:04 »
My game crashes when I try to enter a static weapon (i.e Flak 88mm, .50 Quad) that was destroyed and rebuilt. Is it only me ?

Offline titsmcgee852

  • Jr. Member
  • **
  • Posts: 464
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #34 on: 23-09-2012, 07:09:04 »
Did anyone ever end up navmeshing st. vith and sidi?

Offline Turkish007

  • Masterspammer
  • ****
  • Posts: 4.060
  • Mini-mod necromancer
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #35 on: 23-09-2012, 09:09:06 »
Did anyone ever end up navmeshing st. vith and sidi?

I remember someone doing it for St. Vith a month ago or so...

Offline djinn

  • Masterspammer
  • ****
  • Posts: 5.723
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #36 on: 23-09-2012, 14:09:51 »
Both have been done internally in the build. Yes

Offline titsmcgee852

  • Jr. Member
  • **
  • Posts: 464
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #37 on: 23-09-2012, 15:09:12 »
As someone who gets 300+ ping online because I live in Australia, this makes me a happy man :) SP devs, your efforts do not go un-noticed!

Offline djinn

  • Masterspammer
  • ****
  • Posts: 5.723
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #38 on: 24-09-2012, 18:09:49 »
The real workers, Ballard44, Gavrant and Remick04 are hiding deep in the catacombs working. We are just fans lucky enough to betatest their craft  ;D

Hopefully, you should experience these maps at the next FH2 release. They are well done, and we continue to try to make them better.

 

Offline Turkish007

  • Masterspammer
  • ****
  • Posts: 4.060
  • Mini-mod necromancer
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #39 on: 25-09-2012, 18:09:27 »
Hey, are you guys working on bot support for Sidi Rezegh 16?

Offline gavrant

  • (Almost) retired dev
  • Developer
  • ******
  • Posts: 598
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #40 on: 25-09-2012, 19:09:04 »
What's wrong with Sidi Rezegh 16? As far as I can see from game files, it has SP support, at least in theory.

Offline Turkish007

  • Masterspammer
  • ****
  • Posts: 4.060
  • Mini-mod necromancer
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #41 on: 25-09-2012, 19:09:35 »
CTD's when loading is finished

Offline gavrant

  • (Almost) retired dev
  • Developer
  • ******
  • Posts: 598
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #42 on: 25-09-2012, 19:09:54 »
Well, maps with CTDs on loading get higher priority on my road map, will look at it.

So far I know about crashes on these maps:
  • Mersa Matruh
  • Bardia
  • Siege of Tobruk
  • Alam Halfa (16)
  • Sidi Rezegh (16)

Offline ksl94

  • Jr. Member
  • **
  • Posts: 739
  • British Imperialist
    • View Profile
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #43 on: 04-10-2012, 14:10:45 »
Is there any chance that new navmeshes (the ones that are needed urgently like Crete 1941) could be released as hotfixes before FH2.5? As of now, alot of content is unusable which is really dolorous.

Offline Michael Z Freeman

  • Jr. Member
  • **
  • Posts: 811
  • The Few are many ;)
    • View Profile
    • Homepage
Re: SINGLEPLAYER 2.45 ISSUES - WE'RE ON IT
« Reply #44 on: 16-10-2012, 21:10:22 »
Hello. Been away for a while. I want to get back to my testing of the dedicated server for use with improved mutli-core AI.

Frankly the 2.45 release confused me. But it looks like it is not just me getting CTD's on maps as well as other problems. Just one of those releases I guess. I know everyone does this in their spare time and for free !  ;D

For the moment I think I'll continue testing with the previous release which was more stable.