Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ahonen

Pages: 1 ... 13 14 [15] 16 17
211
General Discussion / Re: What has been updated?
« on: 12-01-2010, 09:01:29 »
Why americans haven't got .50 cal kit?
That was the best american thing in FH  8)

Wasn't it a 30.cal kit?

212
General Discussion / Re: First Impressions of 2.25
« on: 11-01-2010, 05:01:57 »
I might be wrong, but it seems that the spawnpoint version of the Hanomag doesn't refill ammo to infantry. I noticed this on Cobra, but it might be me or some collision bugs.

213
Suggestions / Re: new effect,s/Vehicle Camo
« on: 11-01-2010, 02:01:22 »
The Bushes and that stuff on tanks wont work imo.

Look, it may look good and all,  but i guess it would work just like the vBF2 Ghille suit "Camo" wannabe.

The Ghille would only work if you are close to the player, but when you are 100m from him you just see the "Interior" playermodel, the clothes and that.

So i guess this thing would happen on this, cammo thingy would not work on this engine, but i may be wrong..

I believe the PR devs managed to solve this problem, as seen in one of their videos about new PR 0.9 stuff.
And, if done right, it is possible to have the tank model reduce in polygon count with the distance, yet keep some parts unaffected.

214
Whenever I catch a plane with a HE shell from my tank. Especially when said plane was showering me with rockets/about to drop a bomb on me.

215
General Discussion / Re: PDH
« on: 11-01-2010, 01:01:47 »
I am glad that we can actually damage/destroy the C47s with the flak, but I hope that the destruction effect will be corrected when they are truly inserted in the mod. Right now, the explosion is a bit too small, and not seeing debris such as cut sections of the wings makes it look a bit fake...
The engine sound when they fly over the battle sounds great too.

216
General Discussion / Re: P47
« on: 10-01-2010, 07:01:43 »
Doesn't seem in, didn't check the US officer on Cobra though.

217
General Discussion / Re: P47
« on: 10-01-2010, 07:01:34 »
Apparently the 166 is in but I havn't seen it yet  :(



It's on Villers-Bocage, near the Tiger and PzIV at a rather far spawnpoint (north from the German main base). You can lower the propeller manually with up and down, but it's just cosmetic, as you don't need it to go into the water.

218
General Discussion / Re: Why Italy
« on: 10-01-2010, 00:01:49 »
Just wait 'till they get the later Semovente series, if they ever do.
Some of those packed quite a punch.

219
General Discussion / Re: First Impressions of 2.25
« on: 09-01-2010, 15:01:45 »
That reminds me of a question... Is the thunder server side or client side? IE does it come at the same time for every player?

Seems client side, as it always comes once exactly when you join.

220
General Discussion / Re: First Impressions of 2.25
« on: 09-01-2010, 15:01:45 »
I'm not sure we're talking about the same thing.
There are plenty of areas where the is simply no rain at all.
You see walls of rain in the distance.

If you actually were talking about the same thing, then my bad, I just don't see how more of this same effect could cause performance drop.

221
General Discussion / Re: First Impressions of 2.25
« on: 09-01-2010, 15:01:33 »
By the way, how come the rain only appears in select parts of Anctoville?
Plenty of areas where theres no rain falling on you, and you can see "columns" of rain afar.
Also, the pilots kits in Op.Cobra's US base are German.

222
General Discussion / Re: First Impressions of 2.25
« on: 08-01-2010, 22:01:19 »
Smoke much? Wtf?

I believe they're talking about how some explosive ammunition on tanks and light tanks sounds very close despite hitting very far, and not reacting very well with 3d audio.
Or I might be completely wrong.

223
General Discussion / Re: First Impressions of 2.25
« on: 08-01-2010, 22:01:21 »
Love the new Stuart variant (the one with no turret, and a 50. cal instead).
Also, glad we've got sounds for the bike and train.
And the schwimmwagen, didn't expect to see it in yet.

224
Used the old "save broken files" trick, and it worked.
Wizards I say.

225
It starts unpacking, then after finishing crashes telling me that some sort of CRC error occured in the "fh2patch2_25.exe" file, pointing to an "incorrect password".

copy and paste password to txt document then to password space

Also tried, but since it fully unpacks, that's not where the problem is.

Pages: 1 ... 13 14 [15] 16 17