2.52 changelog for Dukla Pass 64General:
- Increased thickness of forested areas
- Added additional hard cover for infantry in forested areas and around the rivers
- Fixed a bug where the big 10m rocks did not cast terrain shadows
- Moved various spawn points to more protected areas
- fixed bug where you could get stuck behind schoolhouse door
- Replaced old cow models with new ones
- Fix smoke plumes hurting players
- German engineers use the Tellermine 43 now
Russian side
- added two forward spawn areas for Russian infantry (as suggested by ajappat
http://fhpubforum.warumdarum.de/index.php?topic=20609.msg344712#msg344712 )
- Russians now always have in their main: +1 T34/85, +2 SU76M, +1 universal carrier
- As long as they don't own any flags, they also get 2 additional T34/85
German side
- one of their Panthers only spawns if they own no flags
- one Panzer IVH replaced by a StuGIV