Personnaly i've enough of those "new generation of player". They've just pushed video gaming into uber scripting game.
I've enough .... where i'm told that we shouldn't care about ww2 if people have fun.
WW2 is the fun, ww2 is the spirit. I certainly don't want to feel nazi but i would love to see blitzkrieg teamplay with assault wave, not those moron spawn squad.
This
I want people to believe its actually possible to make a game where you experience WWII and enjoy it for how it felt and was executed, rather than the... oh, no its impossible, we need to make it uber-realistic for that...
Running around with m1 garands isn't WWII in itself, having to hide in a bush and hope you don't get sniped by any of the other 32 players ISN'T WW2, tanks standing still on El Alamein and waiting to snipe an inch of turret of an enemy tank when it reveals itself ISN'T WWII
Frankly, I think we've settled, and claimed all else is impossible. If any engine, if any game, if any dev team can, this one can - Unless, perhaps, all those who made Battlefield 1942 into the most epic WWII experience possible in a sandbox combined-arms game, boldly covering the entire gamut of the war have all gone - Because that worked for THAT engine - And yes, FH2 has pushed the gameplay further up, but I think it can push further - ALOT further.
Unless, we are really expecting titles like Call of Duty, medal of honor and Battlefield to do that - Personally, I think they've left that period in history altogether, and until the bucks say so, they wont go back. Its FH2 - or no one else, tbh... just my honest opinion... We can say, well... no need to move out of our comfort zone, or we can dare to be bold