Author Topic: Project Reality Online testing with 128/256/512 players  (Read 32380 times)

Offline Dukat

  • Masterspammer
  • ****
  • Posts: 4.041
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #15 on: 26-01-2011, 16:01:31 »
Does this serve any purpose if nobody can move at all?

I usually imagine my own sounds with it, like `tjunk, tupdieyupdiedee` aaa enemy spotted, ratatatataboom

Offline Paavopesusieni

  • Full Member
  • ***
  • Posts: 1.401
  • Spongebob
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #16 on: 26-01-2011, 16:01:21 »
128 on FH2? no thanks

A small increase on certain maps? yes please. Many big maps ATM would work so much better with an extra 10 people per team(as infantry)

Anyway good Luck PR lads

Fuck yes, this is something I always wanted, maybe not 128 but definitely over 64 something like 80-100.

Now imagine a beach landing map with 128 players, http://www.youtube.com/watch?v=gCySTWFcnlM&feature=related. Awesome!
« Last Edit: 26-01-2011, 16:01:41 by Paavopesusieni »

Offline SiCaRiO

  • Full Member
  • ***
  • Posts: 1.554
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #17 on: 26-01-2011, 16:01:22 »
vehicle stress test, crashed at 80 or something.

so at least you can have 80 people moving and in vehicles XD

Offline Beaufort

  • Jr. Member
  • **
  • Posts: 405
  • WIP
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #18 on: 26-01-2011, 16:01:54 »
Yeah you can move and all but vehicles seem to be a problem ...

Offline Natty

  • Developer
  • ******
  • Posts: 3.170
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #19 on: 26-01-2011, 16:01:58 »
wake me up if they actually makes it you know playable  :-\

Offline MaJ.P.Bouras

  • Masterspammer
  • ****
  • Posts: 3.210
  • A Hellenic version of Jackie Chan.
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #20 on: 26-01-2011, 16:01:28 »
knew you were gonna say that ;) and yes we will if they ever get to that point.

Offline Pascucci the Whiner

  • Jr. Member
  • **
  • Posts: 466
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #21 on: 26-01-2011, 17:01:23 »
We just played two successful skirmishes on silent eagle, without a crash. Vehicles are the problem. The PR team sound extremely confident, that they very well may break the limit!

Offline SiCaRiO

  • Full Member
  • ***
  • Posts: 1.554
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #22 on: 26-01-2011, 17:01:12 »
 ;D




Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #23 on: 26-01-2011, 17:01:51 »
128 players on Tunis and PDH

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline SiCaRiO

  • Full Member
  • ***
  • Posts: 1.554
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #24 on: 26-01-2011, 17:01:52 »
they will granade you before spanwing :P

Offline MaJ.P.Bouras

  • Masterspammer
  • ****
  • Posts: 3.210
  • A Hellenic version of Jackie Chan.
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #25 on: 26-01-2011, 17:01:40 »
64 vs 64 on 4x4 skirmish maps with light vehicles only.....Or CQB...

Friday night nothing better to do
I started PR with no further ado
look on the servers and im starting to dance
my eyes fell on numbers and i....

JIZZ IN MY PANTS

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #26 on: 26-01-2011, 17:01:21 »
TBH if PR can double the player numbers on there current infantry maps, i might give PR another go
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline SiCaRiO

  • Full Member
  • ***
  • Posts: 1.554
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #27 on: 26-01-2011, 17:01:17 »
well atm, its the only way it works stable, without vehicles. however vehicle tweaks are been made to change that so... who knows.


Offline [130.Pz]S.Lainer

  • FH-Betatester
  • ***
  • Posts: 1.934
    • View Profile
    • 130th
Re: Project Reality Online testing with 128 players
« Reply #28 on: 26-01-2011, 17:01:50 »
  Wow!  This is the biggest and best news ever!  I feel as giddy as I did on FH2 release day.
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
The purpose of this deployment was to "annoy and defy the United States ... on her with Bofors 40 mm guns from a range of 650

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Project Reality Online testing with 128 players
« Reply #29 on: 26-01-2011, 17:01:41 »
well atm, its the only way it works stable, without vehicles. however vehicle tweaks are been made to change that so... who knows.


PR has some very good guys in there team. They might be able to figure it out
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.