We obviously don't see any of the single player people since there's nothing keeping track of the people playing SP currently. So I'm wondering how you came to that number. Is there a forum with 2000ish members that only discuss SP stuff? or a discord? Youtube videos?
As I said (and you can see the Stubbfan post) most of sp players are not hanging on the Internet forums/resources, so there is no sense to do any polls.
There is a much difference in sp and mp players behavior, so there is no way to compare it directly in most cases.
- Each game can be more or less interested for sp player. I.e., PR is the mp-biased project, so there're very few of sp/coop players. The mp communities is much more stable.
- Most of adult gamers prefer sp, 'cause there're much of stress in mp for them. So, the high playing difficulty can repel them.
- The sp players are much more spontaneous
etc
Unfortunately, I can't explain it better with my poor english.
If the SP community is really that big, it might be nice to show them some more love.
It's very big, but, as I said, it is very spontaneous. There is a few numbers of those who're a stable player, but you will know nothing about most of them. Only 1 percent of those who had downloaded my mod, gave me the review via e-mail. It really hurts me.
Ok, let's take the Men of War series for example. Yes, it has a multiplayer, but the game is mostly for singleplayer, so the modding community for it is huge.
Although the AS2 is mp-biased mod (in MoW series), the ratio of players (according to stats now) is 791/36, which means there is 1 mp player for 22 sp.
But - the Men of War has a huge number of sp stuff.
BF2 mods have not.
What was the main problem of FH2 coop? I remember it, of course - there was 0-5 players on servers.
The main problem was the difficulty level.
Since for 10 players it was very easy, for 1 player it was really hard.
Actually, I've set the difficulty in my coop mod for 2 experienced players, and sometimes the team ratio is about 12 vs 90. It's really impossible to win alone, and it's very easy for three of us. So, sometimes there are no challenge at all.
And to the last. Those who're not playing sp/coop, cannot do anything interesting (see the Cretive Assembly games). So there're no point asking us what to do in coop. And, the most important thing - there is no point to ask any community what to do in sp/coop (so, when i see something like "We're working with our community to make a great game" - R.I.P.)
If it's interesting for me - I'll do that. And yes, there will be <1% of any kind of reviews.