Open Question to All FH2 Players:
What don't you like about this map? Ok so obviously not everyone
hates this map. (I, for one, get a huge wave of nostalgia and immersion whenever it pops up in the server rotation)
But if I'm being honest, I think it's pretty clear that this map is one of the least liked maps in the mod.
Aside from the fact that every round has someone who complains about whatever's ailing them that day; this is one of the few maps that comes on that provokes a unanimous decision to call for a map change.
Just after the last round ended today Hyacinth started to load up; and literally 20-30 people decided to call it quits for the night because this map loaded. Even the few people that stuck around wanted to see the map go; "Let the other team steamroll us to get this map over with."
I've even seen people actively boycott the map, sitting in main or just going afk until the round timed out. This seems to happen almost every time this map gets loaded.
So I'd like to ask everyone,
what don't you like about this map? (or why do you think other people don't like this map?)
My thoughts;
-people think the map is too dark and people overall hate night maps because they're harder to play during they day with glare on your comp screen etc...
-I think a lot of the casual FH players have some prejudice towards this map after the bad wrap it's gotten from broken code etc...
-It's not Normandy, most casual FHers hate the old desert maps, I see a lot of people calling for blood when El Al or Mersa Matruh comes on, I feel like this map suffers the same and it's exaggerated by the other problems.
-it's a long way to die for the NZ team. their main base is pushed pretty far back and it's easy enough to take a truck to the front, but with the countless mine bottlenecks and breda firing squads, there's a lot of 'spawn-die' gameplay for NZ before one squad breaks though and rushes an objective.
-this same 'spawn-die' gameplay results in the Italians becoming bored sitting next to planes that noone can even get to for 20min.
My experience is that this map really picks up once that first sector gets passed; the fighting gets tighter, NZ gets some closer spawns and the Slers have some places to hide aside form open desert.
I think most of the problems with this map lie in the first sector not being fun to play, and the idea that this map has a bad reputation in the FH2 community.
I honestly want to know people's thoughts on this tho. I've racked my brain for a while trying to put myself in the casual FHer's shoes to see why this map is so hated. So now i'm asking you. So far this thread has been mostly:
'objective mode is broken'
'you sure?'
'yup'
'works now'
'still broken'
'ok fine now'
'still broken'
etc...
so now that objective mode is working fine, let's get some legitimate feedback here.