Re tanks: maybe the devs did finally find a way to have separate hitboxes in BF2 engine? So hitting the driver, tracks, or the engine gives the elusive "mobility kill"; and hitting turret, ammo, or fuel tanks gives the "snap, crackle, boom"? Even if immobilization is not possible, there could still be the distant possibility that the "movement" hitboxes give perhaps 75% of current damage and "explosive" hitboxes 125% of current damage. Would finally make it worthwhile to aim at precise spots instead of the general direction of the tank, and would make "fog shooting" much less effective, especially if hit indicators were removed.