Yes!
In public servers you don't find such great tankers to test your skills...
I know that FlH has beaten us in the community war, and I have high respect for
ONE of your tankers and his skill - namely slepovo. But I don't like this elite kind of thinking. I am quite sure, that there are some damn good tankers out there who are on one level with your elitist tankers.
@Bouras: How can you call yourself skilled or not skilled, when every of your engagement is based on luck and randomness? This has nothing to do with skill and that's the point that you are misunderstanding. How can I use the 2pdr on Mount Olympus and show my skill, when every shot is unpredictably spraying somewhere?
OT: a bit of randomness in tanking is good, and I think 2.4 was a version where the FH2 devs succeeded with this as different weapon systems were nicely balanced. There were a few problems with the Marder and the Cromwell, some strange situations with angle mod that we all notice from time to time and the mortar snipers were a bit OP. But overall the whole damage model worked better and the relation of the firepower of the different guns and armor values of tanks worked better.
There is no question for me that the devs intented the current system and tested it. But what I don't understand is the fact, is the tone against community member, after they give their feedback and criticism. Where is the point of changing names of theads without the request of the thread starter? People always whine about censorship and what else, but this is no tad better. We had this in the past here in this forum and the situation has still not changed.
I don't like the tone of Mudzin aswell, but what do devs expect? When I change something and people play it and say that they don't like it, I have to deal with it. And to say "I don't care for it" is certainly not the right way to keep this mod alive. I know about the development situation, but please keep in mind how people will understand such a statement. Shouldn't we think about compromises then?