Heh, not really at the pages stage yet. Just taking notes on everything I think will be useful.
So far I've got the rough idea laid out:
The first section is how to un-noob yourself, shit you absolutely need to know like what different HUD markers mean, how to use your 3D map, what commands you can use and what they do (!admins, !r, and so on), etc. The second section is for infantry weapons and tactics, how to use iron sights, binoculars, rifle grenades, etc. Additionally covering infantry tactics, such as covering fire, flanking, all that jazz. Third section is vehicles, planes and armor and whatnot. How to use your optics correctly, how to maximize your effectiveness with different vehicles, etc. Fourth section is for static/mobile weapons, such as mortars, artillery, anti-tank guns, AA guns, etc. Fifth section is general information, online etiquette, loading music list, known bugs and glitches, any little tips and tricks and whatnot that don't fall into earlier categories. Sixth section is a glossary, covering terms you will hear often in the average game online and what they mean, "mine marker" and "uncap" and "ABC" and all the rest of it.
This is still early days, it's not like I'll have this all ready in a week or two. Still have to learn how to make a .pdf first of all
. But I'm working on it more and more every day, making my own notes and going over older threads on this forum.
Here are some parts I could use help with if anyone is interested, and it is much, much more useful if you just take a couple days on your own to compile some tips and things to keep in mind regarding any certain subject and then PM me what you wrote, rather than just posting a random tip in this thread. If nothing else, you'll at least get a mention in the credits.
Looking for any contributions regarding:
- Planes (dogfights, ground attack, etc.)
- Commander use (I have zero experience with that)
Additionally, if any of the older members here feel qualified and would like to write a section on the history of the mod, you are free to do so and submit it to me. But please remember, and this not being mean, this is being precise: I am not going to write such a thing myself, and I will
not use anything that is poorly-written or biased in any way. If you feel like you can do a good job writing about how the mod came to exist (from FH1 to now, or just FH2 if you like), you are more than welcome to do so, provided it's nicely written and is at least 3-4 paragraphs - I would rather it be too thorough than too short.
Last thing for now, anyone reading this thread is as always more than welcome to include suggestions of what they'd like to see in a guide like this. As I've said earlier in this thread, this isn't for troubleshooting technical problems or any shit like that, my aim in making this is really nothing more than to create the kind of guide I wish I could have read before I began playing. In a sentence, it's to try and teach all of us, and I need teaching more than most of us, how to matter to our team, to become one of those players other people are pleased to have in their squad.