GeoPat, definitely. But Im not playing tournament anymore because I really dont see the point of that kind of teamwork. It feels like PR and is even more supported with gameplay and map design of maps. When I played people felt totaly lost- every squad defends its own flag and has absolutely NOTING with any other team member or squad. I remeber that most of time it was very boring hunting jeeps around.Thats not teamwork.
Why not trying other kind of tournament ,something like preety close flags where squads will defend it own flags but could easly and fast support other squads, creating some kind of frontline fight? When I saw SiegfriedLine map, I new that is true tournament map!!! (all time thinking on Knohof Crimea map?) Siegfried line looks really nice and exactly for my idea. Im not saying You need push mode/ no,Siegfied line is conquest and is perfect. WW2 was war with frontlines and tournament feels likemodern day wars. Also it would be good that you reduce assets on like: tanks,one car and three trucks. So if you want fast transfering of men, you need HQ truckers and car to come and pick your men up.
Then making flags harder to grey and capture & you need atleast 5 man in flag zone/-no sneacky fast capturing of flags. Also this would actually need for you to clear and dominate flag zone in order to capture it.
Then removing kill messages in order to make team members cooperate asking if kill is made or not.
Then mumble would be great. At the moment, if two squad attack together there is no way communicate between squad members..( there is some kind of FH2Mumble already)
This is what I always missed in tournament and hoping one day you will make true teamwork tournament ...