Angle damage modifier has been reduced on HSlan serverside.
This affects how fast damage will dropoff when hitting enemies at an angle.
Anglemod wasn't without compromise. However, the benefits exceed the drawbacks tenfold.
The intention of this is to reduce the amount of shots which do no damage but otherwise should. As illustrated below, hitting this part would previously not do any damage due to the high angle. It should now do some damage, but little especially vs. heavy tanks.
The bad news is this may increase the chances of getting "sideshot the the front".
Technically the value controlling damage dropoff is changed from 1.75 to 1.35.
The change is very sublte, but sensitive. Give feedback on an overall impression, if noticeable at all. Do attempt to differentiate anglemod from network lag or other reasons your hit may not have done any damage. Attempt to glitch, by shooting King Tiger in roof armour etc. and especially do test AT rifles vs. tank turret tops.