MoH will suck as well.
I am eagerly waiting to try out SP
I'm currently replaying CoD: WaW and I played CoD:MW too. While I've been and always will be a FPS fan (basically since the original Wolfenstein) I must say I'm kind of done with this style of arcade shooters. It's fun for a little while but it gets old pretty quick. It's almost insulting that nowhere in these games are you stimulated to use your brain to think. Especially in "authentic" shooters like MoH and CoD, where you would want to use some tactics. But no, there's only one way of completing any engagement and that is the developer's way. The shooters of old always had some kind of puzzle element in there as well, but with these arcady on-rails cross-platform shooters it's like a point and click adventure, without the adventure bit.
Now with WaW the Pacific bit is interesting enough because it hadn't really been done before, but then they go back to Eastfront and it's the same style of scripted rollercoaster ride all over again.
If you have to take a bunker or something in-game part of the fun is figuring out how to do that but the game just spells out exactly what you have to do. Are console gamers really that backwards?
Hardly any difficulty curve as well: it's either completely do-able or overwhelmingly hard but there simply is no "intellectual" challenge anymore.
Gets me thinking of how good a game like Halflife 2 really was. And how games like BiA and Medal Of Honor: Airborne deserve some kudos for at least trying to be a little bit different.
Anyway, New Vegas is definitely on my to-do list because the Fallout series is basically how I like my games.