Forgotten Hope Public Forum

Forgotten Hope 2 => Africa maps => Feedback => Mount Olympus => Topic started by: Toddel on 11-01-2010, 16:01:55

Title: Mount Olympus 64
Post by: Toddel on 11-01-2010, 16:01:55
"If you have a suggestions or want to give us some Feedback about this Map you can Post it here!"
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 12-01-2010, 21:01:34
I still have to find my love for this map. The Cruiser tanks get killed by almost a single shot by any AT weapon.

Fighting in the cities is fun though.

Tbh i rather see a bunch of cruisers replaced by a Matilda. And the adding of a Panzer IV
Title: Re: Mount Olympus 64
Post by: Graf_Radetzky(CZ) on 12-01-2010, 21:01:07
I still have to find my love for this map. The Cruiser tanks get killed by almost a single shot by any AT weapon.

Fighting in the cities is fun though.

Tbh i rather see a bunch of cruisers replaced by a Matilda. And the adding of a Panzer IV

Totally agree with you, Cruiser has "paper armor". This is why I like to be German on this map.
Title: Re: Mount Olympus 64
Post by: Thorondor123 on 12-01-2010, 22:01:09
Boys rifle > everything else.
Title: Re: Mount Olympus 64
Post by: Kelmola on 13-01-2010, 08:01:41
A German in a Pz3 can pretty much confine the Cruisers to their mainbase. Got killed last night four times by the same Panzer, while trying different routes north (after taking the western road). Sure, after the second death I did realize where the enemy was (hilltop about 1 square SE of Monastery, which is misspelled on the map as Monastry), but there was little I could do - couldn't oneshot 'im while he could, and from that hilltop he saw basically all approaches between Station and western OOB zone.

However, fighting in the town is really fun once you learn your way in and out (and through). I've already witnessed tank battles and there's nothing like a good old drive-by with a truck.
Title: Re: Mount Olympus 64
Post by: Knitschi on 13-01-2010, 11:01:17
I like the Cruiser and I am happy that we see it more often now.

Remember to spot enemy tanks!! It increases the combat efficiency of your team dramtically.
Title: Re: Mount Olympus 64
Post by: ajappat on 13-01-2010, 13:01:09
I still have to find my love for this map. The Cruiser tanks get killed by almost a single shot by any AT weapon.

Fighting in the cities is fun though.

Tbh i rather see a bunch of cruisers replaced by a Matilda. And the adding of a Panzer IV

There is panzer IV ausf. D. And agreed on mathilda, new zeland could have use for something that doesn't blow up with one shot.
Title: Re: Mount Olympus 64
Post by: NL|Abaddon|NL on 14-01-2010, 18:01:51
Also the German pilot kits next to the gasoline barrels are too well hidden in the grass.  ;)

Also there is no German supply truck on this map.

These remarks definitely belong here and not in the 'Bug Reporting' section.  * MOVED *
Title: Re: Mount Olympus 64
Post by: Eat Uranium on 14-01-2010, 18:01:37
Tbh i rather see a bunch of cruisers replaced by a Matilda.
Yes, I'd also like to see this.  The way I'd do it:
Change the Cruiser that spawns at the monastry to a vickers light tank.
Then remove two cruisers from the main base and replace with a matilda and possibly another vickers.
Title: Re: Mount Olympus 64
Post by: 1fubar++ on 14-01-2010, 20:01:39
This one falls under the category of historical accuracy. The plane set is not quite correct on that regard. There wasn't any Spitfires at Greece in 1941 and only about a dozen Hurricanes. On the other hand Luftwaffe had hundreds on planes available on the invasion. Of course it's a balance issue, but I think at least the Spit shouldn't be there - if you want to respect historical details.

For those interested more about those events I can recommend Going solo autobiography by Roald Dahl which was one of those few pilots in Greece 1941.
Title: Re: Mount Olympus 64
Post by: VonMudra on 15-01-2010, 20:01:50
Aye, best would be one or two MG carrying Hurris...but those aren't ingame yet=/
Title: Re: Mount Olympus 64
Post by: :| Hi on 17-01-2010, 21:01:19
I love this map  ;)

I use Pzb.39/Boys rifles all day and kill at least 10 tanks every day
Title: Re: Mount Olympus 64
Post by: Ionizer on 27-01-2010, 22:01:48
Can someone please point out where on the airfields (both NZ and German) are the repair zones?  The runways rearm the planes, but to repair, you have to get out and wrench it up.  If this is a mistake, please correct it.  If it's intentional, please tell me.  If I'm an idiot and just can't find the part of the runway that actually repairs the planes, feel free to ridicule me, but please tell me where the repair spot is as well.
Title: Re: Mount Olympus 64
Post by: Kelmola on 28-01-2010, 17:01:46
Uh... didn't they change it so that planes have to be repaired manually now in all maps?
Title: Re: Mount Olympus 64
Post by: Ionizer on 28-01-2010, 20:01:54
Uh... didn't they change it so that planes have to be repaired manually now in all maps?

Absolutely not.  Totalize and Cobra's Airfields repair like normal.  Cobra's repair zone is only near the plane spawns, but rearms down the whole runway (at least for the FW Airfield, I haven't been able to fly the Mustangs for any decent amount of time).  I'm not sure about the Africa maps, because I haven't played them since the 2.25 release.
Title: Re: Mount Olympus 64
Post by: psykfallet on 13-02-2010, 14:02:40
please more forward vehicle spawns in this map. takes forever to drive and then you get sniped by anti tank rifles, also many complain that flags are too far apart, so having vehicles spawn on the center flags would speed up things abit
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 23-02-2010, 17:02:43
Tbh i rather see a bunch of cruisers replaced by a Matilda.
Yes, I'd also like to see this.  The way I'd do it:
Change the Cruiser that spawns at the monastry to a vickers light tank.
Then remove two cruisers from the main base and replace with a matilda and possibly another vickers.
Thats a decent balancing indeed.

The germans have 2 Panzers III, 3 Panzers II and 2 Panzers IV. Thats enough for them to counter the matilda.
And let us not forget the Stuka.
Title: Re: Mount Olympus 64
Post by: hankypanky on 05-04-2010, 06:04:35
Why do so many people dislike this map? I love it <3
Title: Re: Mount Olympus 64
Post by: Kelmola on 05-04-2010, 11:04:00
Why do so many people dislike this map? I love it <3
This. Awesome "big game hunting" with PzB or Boys. Or anti-aircraft fun. Or spraying bullets in a cityfight. It has it all.
Title: Re: Mount Olympus 64
Post by: Graf_Radetzky(CZ) on 05-04-2010, 15:04:44
Why do so many people dislike this map? I love it <3
This. Awesome "big game hunting" with PzB or Boys. Or anti-aircraft fun. Or spraying bullets in a cityfight. It has it all.

I love this map too, especially when German. Endless hunt of Kiwis in town.
Title: Re: Mount Olympus 64
Post by: Ts4EVER on 05-04-2010, 15:04:56
I like it. The best map in 2.25 and that is coming from an infantry player. Natty seems to hate it though  ;)
Title: Re: Mount Olympus 64
Post by: Beaufort on 16-05-2010, 12:05:26
You can't climb on the ladder inside the house with the cellar, near the market place. The end is too close to the roof.
Title: Re: Mount Olympus 64
Post by: Kelmola on 16-05-2010, 19:05:28
Three words:

BRING BACK ZORBAS!

>:(
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 16-05-2010, 19:05:24
Three words:

BRING BACK ZORBAS!

>:(

+1
Title: Re: Mount Olympus 64
Post by: Thorondor123 on 16-05-2010, 19:05:26
Natty thought it was too modern. I suggested Misirlou which would certainly be old enough, but he didn't like it either. Ergo, Radetzky.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 16-05-2010, 19:05:29
Do you want a real ww2 defence music to be played?


"Βάζει ο Ντούτσε την στολή του" (http://www.youtube.com/watch?v=kfKS0pXAW3M)

was a song about italians attacking Greece.I can tell you a few more if you dont like it.
Title: Re: Mount Olympus 64
Post by: Kelmola on 16-05-2010, 22:05:29
"Too modern"? What is 633 Squadron theme on Hyacinth then, the films were made in the same year? Or while we're at it, how is the BF1942 theme tune on PHL "non-modern"? Or the "Elk Hunt" from The Last of the Mohicans on VB?

Zorba is at least based on a tune from 1949, which is still older than any of these. >:(

Oh well, since Zorbas is based on a Cretan tune, we can always hope that Crete will get it instead ;D
Title: Re: Mount Olympus 64
Post by: Kubador on 17-05-2010, 00:05:34
Natty thought it was too modern. I suggested Misirlou which would certainly be old enough, but he didn't like it either. Ergo, Radetzky.

There is nothing more ancient than the bf1942 theme on PHL...
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 17-05-2010, 01:05:30
Well anyways i posted what would be the best for a Greek map.It is singed from then till today and the song i gave you was with the singer that sang this song first time . So if you want a cool song that Spells Greece thats it.There are more songs though.


btw i dont hear any feed back on that song i posted  ;D
Title: Re: Mount Olympus 64
Post by: Jürgen on 17-05-2010, 21:05:23
Well anyways i posted what would be the best for a Greek map.It is singed from then till today and the song i gave you was with the singer that sang this song first time . So if you want a cool song that Spells Greece thats it.There are more songs though.


btw i dont hear any feed back on that song i posted  ;D
Bring that song or Zorba back.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 17-05-2010, 23:05:27
This is a "Lighter" song,Again against Italians.


Click me Dawg (http://www.youtube.com/watch?v=bRYigRhaHKw&NR=1)
Title: Re: Mount Olympus 64
Post by: General_Henry on 04-06-2010, 08:06:12
I have played Mt Olympus 16, I feel that there should be a "counterattack" spawn for the Allied once the castle flag is capped by the Germans.
Title: Re: Mount Olympus 64
Post by: Beaufort on 16-07-2010, 13:07:59
A small suggestion : it would be interesting to place the FHT logo somewhere on the loading screen...
Title: Re: Mount Olympus 64
Post by: Sgt.Radman on 16-07-2010, 22:07:59
Have nothing against this map, love the Hurries, especially the cannon and bombs versions. Then doing flybys on the city streets. U can hear in the chat or TS : "HEY how did u hit me/see me?" U were on top of the building when I passed earlier. "Damn, nice shooting since u had friendlies there."

Have nothing against the Matilda either. It IS a "fictional" map, as it was described. They need some bigger firepower cause gerries have superior armor.
Title: Re: Mount Olympus 64
Post by: Thorondor123 on 17-07-2010, 13:07:17
It's not a "fictional" map like, say, Ramelle is. Mount Olympus is base on the battles around Olympus and Servia passes during April 1941:

"A ruined castle dominated the ridge across which the coastal pass led to Platamon. During the night of April 15, a German motorcycle battalion supported by a tank battalion attacked the ridge, but the Germans were repulsed by the 21st New Zealand Battalion under Colonel Macky, which suffered heavy losses in the process. Later that day a German armored regiment arrived and struck the coastal and inland flanks of the battalion, but the New Zealanders held their ground. After being reinforced during the night of the 15th-16th, the Germans managed to assemble a tank battalion, an infantry battalion, and a motor cycle battalion. The German infantry attacked the New Zealanders' left company at dawn, while the tanks attacked along the coast several hours later."
Title: Re: Mount Olympus 64
Post by: Graf_Radetzky(CZ) on 17-07-2010, 18:07:09
Well its  fictional, because we have no motorcycles  :P ;D
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 17-07-2010, 19:07:15
Well its  fictional, because we have no motorcycles  :P ;D
and Māori warriors!
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 17-07-2010, 22:07:05
No Greeks too....
Title: Re: Mount Olympus 64
Post by: Eat Uranium on 18-07-2010, 03:07:56
No Greeks is to be expected.  The Greek army wasn't there afaik.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 18-07-2010, 04:07:56
I don't think that there was no Greek army at all...At least a spawn kit selection would be nice to see...Nothing to flashy just the uniform and the gun and thats it.
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 18-07-2010, 14:07:04
I don't think that there was no Greek army at all...At least a spawn kit selection would be nice to see...Nothing to flashy just the uniform and the gun and thats it.
do you know how long it takes to make that?  ;D
Title: Re: Mount Olympus 64
Post by: :| Hi on 19-07-2010, 08:07:38
(http://img841.imageshack.us/img841/5055/angryoldperson.jpg)
BRING BACK ZORBA
http://www.youtube.com/watch?v=8T8HrasZIR4&feature=related

Title: Re: Mount Olympus 64
Post by: THeTA0123 on 19-07-2010, 17:07:03
YE BRING BACK ZORBA


I dont care if it is more modern then WW2! BRING BACK ZORBA


ZORBA(or Colonel bogey march) OR GTFO!
Title: Re: Mount Olympus 64
Post by: Thorondor123 on 20-07-2010, 00:07:12
(http://img841.imageshack.us/img841/5055/angryoldperson.jpg)
BRING BACK ZORBA
http://www.youtube.com/watch?v=8T8HrasZIR4&feature=related


(http://www.sherlock-holmes.co.uk/holmes/portugese/music/music_files/music_files/brett.jpg)
HAH! Pray, continue...
Title: Re: Mount Olympus 64
Post by: :| Hi on 20-07-2010, 09:07:29
Continue I shall....
If we are to spend time waiting for the map to load, pray tell, cannot we have great music to amuse us?
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 20-07-2010, 09:07:19
And the map screen should be Tsoliades Dancing Sirtaki  ;D
Title: Re: Mount Olympus 64
Post by: :| Hi on 21-07-2010, 19:07:18
(http://cdn-www.cracked.com/phpimages/article/5/0/7/26507.jpg?v=1)
As evidenced here by my great riches, social standing, and oompah loompah slave, I demand the return of Zorba to the loading screen. One simply cannot walk into Mt.Olympus without the correct music.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 21-07-2010, 19:07:43
(http://www.noantri.com/wp-content/uploads/2008/04/mrt-1.jpg)

Bring back Zorbas Fools!
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 22-07-2010, 12:07:03
(http://img.youtube.com/vi/FGiQsM2xmEg/0.jpg)

SAY zorba is to modern? SAY it is to modern again! I dare you! I double dare ********* say zorba is to modern one more goddam time!!!
Title: Re: Mount Olympus 64
Post by: Thorondor123 on 22-07-2010, 17:07:11
Right.

(http://img690.imageshack.us/img690/443/montypythonspam.jpg)

This is a warning.
Title: Re: Mount Olympus 64
Post by: Excavus on 26-07-2010, 02:07:29
Why wait for the map to load when it is rarely even in the server rotations? Nobody except a few seem to like this map. (I like it though.)
Title: Re: Mount Olympus 64
Post by: Ts4EVER on 26-07-2010, 03:07:46
I see it a lot on hslan. But it is ture, people don't really like it all that much because it plays somewhat slow and you have to drive to the front for ages.
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 26-07-2010, 17:07:47
and your cruiser tank gets shot by everything exept a K98
Title: Re: Mount Olympus 64
Post by: Excavus on 26-07-2010, 22:07:03
I guess that's why the Allies lost Greece.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 26-07-2010, 22:07:39
That and the fact Greece was attacked by 4 countries at the same time  :-\ . And that Greek Government refused to ask for help from commonwealth forces before too late because it was believed it would lead in an invasion...And the fact that there was no serious AA defense . If you master ones country skies , ones country is yours.
Title: Re: Mount Olympus 64
Post by: hankypanky on 30-07-2010, 05:07:10
That and the fact Greece was attacked by 4 countries at the same time  :-\ . And that Greek Government refused to ask for help from commonwealth forces before too late because it was believed it would lead in an invasion...And the fact that there was no serious AA defense . If you master ones country skies , ones country is yours.
Sounds like someone is bitter XD
Title: Re: Mount Olympus 64
Post by: Paavopesusieni on 07-08-2010, 13:08:43
and your cruiser tank gets shot by everything exept a K98
Thats why I love this map, panzer II pwnage, though AT rifles and Matilda ruin all the fun.
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 07-08-2010, 16:08:52
Matilda is alright. But the rest of the Kiwi equipment gets ripped apart by the AT rifles. Very unfair
Title: Re: Mount Olympus 64
Post by: Kelmola on 08-08-2010, 05:08:13
In the last game, I sneaked past Axis lines and appropriated the leFH in Leptokarla, well on the Allied side of the ABC line. Too bad I aimed at a tank half a square distant, missing, while another crept to touching distance with me and sprayed some MG love my way.
Title: Re: Mount Olympus 64
Post by: 2Filip95 on 24-09-2010, 22:09:55
Mount Olympus is wery good map,but i think is better look in Forgotten Honor..Matilda is respawn in Monastry,this is sucks. NZ need more matilda tanks.Ohh and this is looks funny http://panzerwaffe.pl/chudym/xxb/a10d.jpg this cruiser is from greece :P.Bring back zorba ^^
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 26-09-2010, 10:09:41
Thats a A9 cruiser right? Should fit in, and also for the Fall gelb french hope mod  ;)
Title: Re: Mount Olympus 64
Post by: cbt33 on 04-10-2010, 05:10:22
How common were Mannlicher rifles in WWII Greece?

If reasonably common then could one show up here in a pickup kit? I don't have a model but that Hungarian mod might have a Steyr if not a Schoenhauer.
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 04-10-2010, 13:10:40
It was the main issue Rifle.Along with some others :   

    * Mannlicher-Schonauer 6.5mm M1903/14 Rifle
    * Hotchkiss 8mm Light Machine Gun
    * St. Etienne Medium Machine Gun

You can find everything here: http://ww2greece.wargaming.info/index.htm

Hey if i get you a nice map of Greeks VS Italians and post it as a Suggestion or something will it be made for the next (or next next) patch  ;D ?

Title: Re: Mount Olympus 64
Post by: THeTA0123 on 04-10-2010, 23:10:24
To balance things, the player amount of Italians vs greeks should be 10 : 1

Not as high as the finnish, but still needed
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 04-10-2010, 23:10:27
And only 10 rounds per spawn if its late of Greek-Italian War.The bayonet should do extra damage too for Greeks ;) .
Title: Re: Mount Olympus 64
Post by: Ts4EVER on 04-10-2010, 23:10:12
Jesus stop the circle jerk and rather comment on the new layout of the map.
Title: Re: Mount Olympus 64
Post by: cbt33 on 05-10-2010, 05:10:20
What circle jerk? I'd only like to see some variety in the K98-SMLE monotony of service rifles not an Evzone class. I can't imagine most Greeks would dress all that different from the Brits/Aussies for actual combat anyhow.

I haven't tried the changed layout but I did like the old one, especially the small fort.
Title: Re: Mount Olympus 64
Post by: Sgt.Radman on 05-10-2010, 14:10:13
I like the solidarization of the Monastery flag. That you don't need to cap it to go to Leptokarie or Station. And the extra Matilda? How's THAT cool? After WoT I'm seriously watching out for that baby. Wacky tank. Survives anything. I see why the Gerries were afraid of those.
Title: Re: Mount Olympus 64
Post by: DLFReporter on 05-10-2010, 14:10:00
I like the solidarization of the Monastery flag. That you don't need to cap it to go to Leptokarie or Station. And the extra Matilda? How's THAT cool? After WoT I'm seriously watching out for that baby. Wacky tank. Survives anything. I see why the Gerries were afraid of those.

True, this was the best change to the map!
Now you can decide if a extra vehicle is worth the detour, or continue fighting for the important flags. :)
Title: Re: Mount Olympus 64
Post by: MaJ.P.Bouras on 24-10-2010, 17:10:18
Found a GREAT song to put as loading for this or either Crete or Sfakia

http://www.tideon.org/content/History/Epos1940/Ixitika/Se_Me_Ti_Logxi_Psila_Sto_Stratioti_Tou_40.mp3

"With bayonet tight up on the soldiers hand"

It sounds cool does it not?
Title: Re: Mount Olympus 64
Post by: THeTA0123 on 25-10-2010, 21:10:16
For a greek biased map yes
Title: Re: Mount Olympus 64
Post by: Gregermei$ter on 26-10-2010, 01:10:46
On a quick note, this map is massively improved in 2.3

It just plays alot better, more action going on. This was a very underrated map before the remake that now should be more appealing to everyone. Hopefully it will come on the servers more often now aswell.
Title: Re: Mount Olympus 64
Post by: Beaufort on 10-11-2010, 13:11:47
I wouldn't take too seriously the feedback from hslan. I've played there and it is a tradition to hate this map and do everything to take it out of the map cycle. Half the players leave, mostly run-and-gunners "vets" who want to have their own map cycle, and the rest are barely fighting.

No offense to the hslan team and some good players down there...

About the changes in 2.3 : The new tanks are good, but I prefer the way flags were set before. Both teams had a chance to cap some flags from the start without too much losses, and as there was no push some real strategy was possible...
Title: Re: Mount Olympus 64
Post by: katakulli on 02-04-2011, 22:04:20
I think this map needs pick up mortar kits for both sides. ( at the bases )

 Reason 1 :
    Light howitzers are so vulnerable, people just camp on the hills with at rifles and continuously destroy them.

 Reason 2 :
     If a team controls all the map other team has no artillery support.
E.g. axis team has no artillery at the start of the round because allied team conrols all the map and if axis team managed to capture all positions allied team lose all of their artillery support which makes impossible to counter attack.
Title: Re: Mount Olympus 64
Post by: CHRISTIEFRONTDRIVE on 10-11-2012, 05:11:42
Is it possible we could get the Matilda to spawn as soon as Monastery is captured? Currently it's a 5 minute wait, which is pretty unfair for a lot of reasons.
Title: Re: Mount Olympus 64
Post by: Berkolok on 09-01-2013, 19:01:11
no germans have 2 stuka while only one hurricane have bomb which is still unfair for allies
Title: Re: Mount Olympus 64
Post by: CHRISTIEFRONTDRIVE on 08-02-2013, 21:02:13
Can we change the tank spawns at Monastery to outside the compound? Every time (by which I mean every every every every every every every every every every every every time) your team caps it (either team) your teammates mine the shit out of the entrances and block the four vehicles that spawn there from getting out. It's such a pain in the ass.
Title: Re: Mount Olympus 64
Post by: gavrant on 10-04-2014, 15:04:11
2.46 changelog for Mount Olympus 64

Title: Re: Mount Olympus 64
Post by: Graf_Radetzky(CZ) on 19-09-2014, 23:09:07
Allow me to propose one suggestion that only certain few of us will appreciate (not that it would be something radical and possibly unpopular, but rather unremarkable): While our dear Choo Choo can go all across the map in Totalize and Keren (and how great the serpentine track is!), the possibilities here are crippled by the obstruction in middle. While sort of understanding it is a level design, it still would be welcomed to be able to drive at least to Platamon area or further (I am aware of lack of stations there, which could be supplemented by aforementioned debris).