Author Topic: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop  (Read 85834 times)

Offline cannonfodder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #90 on: 14-03-2011, 10:03:03 »
I hope so... :P

I didn't think den75 made any major changes, so I assumed the navmesh would still be ok... :-\

I'll DL it and find out...

Offline zxx43

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #91 on: 14-03-2011, 11:03:26 »
There is something wrong with my navmesh because the US tanks always stuck in some corner so the German tanks will kill them easily. And I have to change it.
Hallo,Mein name ist zxx43.
Ich kommst aus Südchina.
Ich bin 21 jahre alt.
Ich liebe gelesen buch und spielen fussball.
Mein Deutsch ist gut nicht.

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #92 on: 14-03-2011, 11:03:49 »
Good point. cF, that Juin 44 wont have AI support since its a different file. Better we have the last one navmeshed by zxx43 and wait for his word on this one.

Offline TrollingThunder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #93 on: 17-03-2011, 03:03:37 »
This looks wonderful, but will it ruin online compatibility?

Offline cannonfodder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #94 on: 17-03-2011, 09:03:01 »
Nope.

My FH2 includes all the files in the sticky and it works just fine online... :)

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #95 on: 24-03-2011, 23:03:32 »
Hi, now I am also looking for Remick_04's unofficial mappack from before he was a dev, specifically the one containing the Mt. Olympus and Totalize maps. I need this non-crashing version along with my current GPO file to fix the inevitable Totalize crash you'd currently recieve from 2.3's version of the map


cF, anyone? Help?

Offline cannonfodder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #96 on: 26-03-2011, 09:03:20 »
Is this the one you're after?

Quote
SP Mini-Mappack 1 v.2

...2.26 update:

   -updated gameplay objects on Mount Olympus and Operation Cobra to the 2.26 layout. (no apparent updates were made to Operation Totalize, so no changes were made.)

v.2 Fixes:

-Operation Cobra
   
   -Adjustments to AI strategy, attempt to make bots more aggressive
   -Fixes to navmesh
      -Fixed train tracks vehicles should move across them now
      -removed navmesh in ditches around German main to prevent tanks from getting stuck
      -Fixes to fences around watermill to aid in infantry and vehicle navigation

-Operation Totalize
   
   -Adjustments to AI strategy, Attempt to make bots use more of the map, and more of vehicles on the map
   -Fixes to navmesh
      -removed some small paths causing congestion of allied advance.
   -Adjusted position of a few vehicals for better AI use
   -Adjusted positions of allied planes. They shouldn’t crash on takeoff anymore (though they occasionally die from spending too much time out of combat area) 

-Mount Olympus
   
   -Adjustments to AI strategy on all sizes, Attempts to make bots more aggressive and use more of map.
   -Fixes to navmesh
      -Added navmesh to central tower in castle
      -fixed troubled areas in castle
      -added navmesh to important houses in city
      -added navmesh to second floor of important buildings
      -Attempted to fix vehicle navmesh at entrance to city
   -Fixed folder issues that prevented being able to play 32 player and 64 player sizes in singleplayer...

 - http://www.mediafire.com/?pgdi3d033dbdwdp

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #97 on: 26-03-2011, 15:03:06 »
Yep. that's it! Thanks. Will upload these once I patch them. Send a link to my site.


Featured in that list:
1/Seige of Tobruk night without CTD
2/ Totalize
3/ Op. Luttich ESAI version

I'm going to see if I can't replace most AT guns on Villers Bocage and Mersa Matru with static version to make bots use them more effectively since they are all so well positioned anyway.... Will get back with this later.

Erm, any chance you also happen to have Winterhilf's bardia 64 singleplayer map handy? I wonder if someone can make that work in COOP too. But I've lost the Singleplayer version too. System crash..

would appreciate...

Offline cannonfodder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #98 on: 27-03-2011, 10:03:14 »
No can do, I'm afraid.

I've never even seen it, but I'm sure someone else here has got it (Raziel or Zoo, methinks)...who did you get it off last time you were looking for it?

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #99 on: 27-03-2011, 22:03:04 »
Actually realize I have it on my Fielfront page

Here is the link. Might want to add that to our DLs since it makes the maplist complete - Yes, folks, EVERY FH2 map has AI support....
http://www.gamefront.com/files/17185292/bardia_rar

Winterhilf here, but also thanks to Remick04, bizness for all 'original maps' and Aserafimov for Falaise Pocket

Offline Raziel

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #100 on: 30-03-2011, 08:03:01 »
Sorry for not replying but I hadn't seen your post CFodder.  :)

Offline cannonfodder

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #101 on: 07-04-2011, 08:04:41 »
Am I the only one having trouble with Bardia-64?... ???

Standing idle but engaging in mass suicide:



I have a similar problem with zxx's BoB map, but they're not suicidal, they just stand around idling and after the initial wave of British fighters goes down I'm left to fight zee Germans alone... :(

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #102 on: 07-04-2011, 09:04:47 »
Yer, i get that too. I have a backup on an older disk. Will check to see what the issue is cuz bardia used to play like sfakia: a rolling firefight. It makes no sense why the bots dont move in what i uploaded

Offline Devilman

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #103 on: 07-04-2011, 10:04:39 »
Standing idle but engaging in mass suicide:

Load the map in the editor,show infantry navmesh,and check that they are spawning on the infantry navmesh
if not,move there spawn points onto the infantry navmesh,so there is a green dot under the spawn position,and not a red dot

Offline djinn

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Re: DOWNLOAD LINKS - Post-release bug fixes for SP/Coop
« Reply #104 on: 24-04-2011, 12:04:42 »
ok, I have gotten a version of Bardia that works from an old backup of mine. I also updated the init.con file and weapons to that of 2.3.

DL this along with Cobra's fix for the CTD (Remick's older version with updated GPO and 105mm_ai), and the alternate Luttich by VOID, it does need ESAI though, or it will CTD. But this one has 3 more flag areas for the axis, so that the battlefield is more fluid and not centered around Mortain.

Bardia w. updated armies and gameplay objects
http://www.gamefront.com/files/20259196/bardia+SP.rar

Op. Cobra - No CTD,
using 2.26 navmesh and 2.3 GPO w. bot-friendly howitzers
http://www.gamefront.com/files/20259346/operation_cobra+2.26+fix+w.+arty.rar

OP. Luttich ESAI version
This map doesn't only contain ESAI strategy and commander AI, but also has 3 new German cap-able flags in the bocage area making the gameplay alot more dynamic
http://www.gamefront.com/files/20259407/operation_luttich+ESAI+Alternative.rar

Falaise Pocket 64 COOP and Singleplayer, by Aserafimov

This has modified artillery for bots so expect a crapstorn as soon as you enter the town. Panzers have also been repositioned to the road next to the LeFH105 so that bots enter the battle area faster.
http://www.gamefront.com/files/20259549/falaise_pocket+v2+FINAL.rar

Please add these to your opening Post, cF.... Bardia, Op. Cobra 2.26 CTD fix, ESAI Luttch, Aserafimov's Falaise Pocket 64. Also some maps like Carentan 16 and Battle of Britain are in their own threads, their DL link can be in the DL section also.
« Last Edit: 24-04-2011, 16:04:22 by djinn »