Destroyed Zis-5 in France?Ehh.. well the problem with that and all some of the other Russian equipment I made early on is because I forgot to specify the textures as Russian with the "_ramelle" tag. So instead of being on some maps they're on all of them. Oops.
Bots dont go over to the south-west corner and dont cap it. The battle does not move. Also if you could give more ammo for the pistols:I never really tested survivor bots, and I think they're broken because of changes I had to make to get the zombies to work. I was mostly gearing toward CO-OP play.
Pistols have the default ammo partially because I was lazy and partially to make the map harder. I figured situations where you run out of ammo and desperately flee hoping to find a pick up kit would be more fun.
Kit icons?:The zombie side has no kit icons partially because I was lazy and partially because the zombie side technically isn't intended to be playable.
Aghhh, flashlights, pleaaase!I ran into a load of problems with those and the end result just didn't seem like it was worth the effort. The beams would just over saturate everything.
Well, the skin is awesome, but one thing. if you could make the sides of the stars white, that would be much better:I think I just used the FH1 textures as a reference for that star. If someone else wants to do it I'm pretty sure I still have the PSD laying around. That star you posted is also an aviation one according to the filename.
Awesome Russian skin! One thing, if you could use the Italian helmet (the one the MG kit wears in Italy maps) instead of the US helmet, that would be much better:
Looks like I goofed on that one. I was trying to make sure that all Russians had red star helmets but I guess I missed that one. And yeah maybe the Italian helmets would've been a better choice..
Im a zombie, but I picked up an enfield LOL:Yeah I didn't know if there was any way to prevent that. Zombies aren't really meant to be playable anyhow.
Flying AT gun:
I have no idea why it's doing that, I'm pretty sure I never touched any of the spawn coordinates, just what side they spawn for.
Suggestions:I appreciate them, but I've kind of retired from this mod. I just don't have the time or will to work on it anymore.
Anyone is welcome to take what's already done and make their own version though. Maybe a bunch of you guys could get together and make it better than I ever could.
I think this is it, but i cannot enter it
Judging by your sleeves, you're on the zombie side. Zombies can't drive.
By the way, in the easteregg tank, if you allow your health to fall dangerously low, the music changes to something more dramatic.