AI in this map
Should be a lovely tank battle with beautiful scenematic scenes of Stukas and beaus diving or flying over the battlefield, dropping bombs, tanks going up in smoke and driving through explosions with infantry in tow... And nice defenses from the 88 guns, AA guns firing into the air (Love the new miss rate btw) etc, etc
BUT, Bots use something like half the vehicles @ the brit side... all tanks, yes... but seldom a jeep, armored car or such... Tanks trickle in rather move in force and the 88 gunners, AT gunners and mg gunner defenses are seldom home
Basically:
The PZIII @ the 88 base closer to the German main base is NEVER used.
The AT gun @ the same base is also never used
Only one 88 gun defended Mertiriya ridge is actually ever used @ a time... that place should be a real hard nut to crack, however the only real defense comes from the mobile AT gun
Mg defenses are also seldom used
Commander orders need serious fixes to avoid him telling bots to attack uncaps or defending backbases, bots should be on attack, attack, attack!
General AI changes
Stuka should, if possible fly high, nose down and recover from the dive once its dropped its bombs... goes without saying, it needs to dive OVER its target and not once it sees its tagets as currently is. I think the Stuka bots could teach players a thing or two about dive bombing if they got it right :-)
PZII should fire from greater range to compensate for its weak gun
Tank hull mgs and non-HE tanks should fire their co-axel mgs @ longer range
Mg soldats should consider mg as a long range weapon and 'see enemy targets' farther off in order to prone @ range, pistol should be used a bit further off too.. currently they use it as a knife - I can understand the Bren gunner doing this, but it does'nt make sense for the MG soldat
AT riflemen should STOP using thier gun standing as should the player - Unless they would seldon go prone to use it on tanks, then I guess, it will be fine as is...
As always
Bots don't use 25Pdr, LeFH or mortars