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The Road to Forgotten Hope 2.46: Part 4
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Topic: The Road to Forgotten Hope 2.46: Part 4 (Read 4527 times)
jan_kurator
FH-Betatester
Posts: 2.546
Magnificent Mustard
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #15 on:
11-04-2014, 14:04:46 »
Quote from: Roughbeak on 11-04-2014, 14:04:38
Very well done, and that Kv1 at the end.
Oh god, please no. It's T-34/76. How anybody can be mistaken when it comes to this tank?
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Roughbeak
Science of Hooting, PhD
Developer
Posts: 1.438
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #16 on:
11-04-2014, 15:04:27 »
Seriously? It drove by so quickly.
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https://www.artstation.com/micahreigstad
Matthew_Baker
FH-Betatester
Posts: 1.923
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #17 on:
11-04-2014, 16:04:15 »
Wow great trailer there Kubador.
I'm so fucking pumped!
I hate all the devs for releasing the password the minute I leave for work tonight
but I'll forgive you the first time I fire a round off with the destroyer.
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elander
Jr. Member
Posts: 531
[DLF]
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #18 on:
11-04-2014, 17:04:03 »
Well made trailer!! Well done!!!
This is so awesooome!!!
The end - aaaaaaaaaah! nice teaser :p
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Disclaimer - Personal Opinions are not shared with DLF
Turkish007
Masterspammer
Posts: 4.060
Mini-mod necromancer
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #19 on:
11-04-2014, 17:04:23 »
That was some good work on the trailer man, and that little teaser at the end...
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Mudzin
Jr. Member
Posts: 692
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #20 on:
11-04-2014, 17:04:20 »
Will be final changelong released? And can you tell me if LeFH range was increased to match range with allied arty?
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Eat Uranium
Tea Drinker
Global Moderator
Posts: 4.569
Today's news will contain [REDACTED]
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #21 on:
11-04-2014, 17:04:29 »
The final changelog will be found in the mod files after installation. We did not have the time to go through it and make it easily readable enough to put in the news.
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Kelmola
Hero Member
Posts: 2.861
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #22 on:
11-04-2014, 18:04:12 »
In the future, we totally need a T-34 covered with plywood panels to play "Tiger" in Ramelle for that 130% authentic touch.
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Zoologic
Masterspammer
Posts: 4.141
In FH Since 0.67
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #23 on:
11-04-2014, 20:04:21 »
Good thing you anticipated it a minute earlier guys
Yay!
Got the password and seeding now.
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Adee
Newbie
Posts: 23
ingame: pl AdeQ-187
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #24 on:
11-04-2014, 20:04:43 »
http://fhbeta.warumdarum.de/~magic/changelog.txt
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Roughbeak
Science of Hooting, PhD
Developer
Posts: 1.438
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #25 on:
11-04-2014, 20:04:27 »
Whoa, Zielona Gora?
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https://www.artstation.com/micahreigstad
Mudzin
Jr. Member
Posts: 692
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #26 on:
11-04-2014, 20:04:52 »
"Crimea - Fenring Version updated by Shism RVTL to SVN (stubbfan)"
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Roughbeak
Science of Hooting, PhD
Developer
Posts: 1.438
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #27 on:
11-04-2014, 20:04:40 »
To keep it short, THANK YOU DEVELOPERS AND TESTERS! Great version!
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https://www.artstation.com/micahreigstad
nysä
Sr. Member
Posts: 2.137
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #28 on:
11-04-2014, 21:04:25 »
.
«
Last Edit: 02-03-2019, 08:03:49 by nysä
»
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McCloskey
Developer
Posts: 1.298
Heart or head, either way Jerry's dead!
Re: The Road to Forgotten Hope 2.46: Part 4
«
Reply #29 on:
11-04-2014, 21:04:49 »
Question: I noticed you split up some of the archives into multiple ones (archives 1-5 for sounds for example). What was the reason for this? Does it speed up loading times?
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The Road to Forgotten Hope 2.46: Part 4