Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - SadCamelion

Pages: 1 [2] 3 4 ... 6

I am a Fan of this Channel since a few years and thought I would let you guys know about this most interessing channel. Since most of the players of Forgotten hope appear to be history fans and the videos are well researched and of good quality, I hope that you can enjoy it as much as I can. It might even be of interest for the Developers in certain aspects ;)

General / Re: Improvement idea
« on: 20-10-2018, 19:10:30 »
you can already sprint pressing W two times ;)
though I don´t know if you can set the shift key in the settings like you described...

Off-Topic / Re: Picture of the Day
« on: 26-07-2018, 13:07:45 »
Can you tell us what this is? I have never seen something like this I think ???

FH2 Help / Support / Re: Now old K98k animation
« on: 25-05-2018, 18:05:48 »

Actually, I didn´t like the new animation for it since it was first used in the lets plays. Only just now I posted this in here ;)

FH2 Help / Support / Now old K98k animation
« on: 25-05-2018, 18:05:25 »

I would like to keep the old K98k first person animations, because I don´t like how the soldier runs with the rifle in one hand. So, would one of you guys tell me which files I need to keep for that where to place them in order to run etc.?

This should also be fine with multiplayer right, as TS4Ever used the new animation for the rifle in its lets plays whereas everyone els had the standard animations?

Thanks in advance

Community Polls / Re: What is FH2 needing most?
« on: 02-02-2018, 10:02:31 »
At first I wanted to vote for new maps, but then I thought about what is needed for new maps: new statics and maybe one or another new vehicle... Otherwise the maps look relatively similar, and the eastern front at the moment lacks a few vehicles and statics(as it is in its beginning)

Oh, and about the maps: the community maps(and I have seen all of the available ones) mostly are not that good.
I think the devs make a better Job at that.
There are some maps that I like, for example sidi muftah or el agheila, but if I think of westwall for example...

Suggestions / Re: The Minor Suggestions Thread
« on: 21-01-2018, 18:01:57 »
The Italian Army is represented and made.  The Hungarian is not.  Their uniforms, weapons, gear, etc, are all unique to the Hungarians.  The closest thing they have to anything FH2 has is their helmet, but even that would have to be modified as it was not exactly the same as the German helmets.  Plus you'd have to make Hungarian voices, which in of itself would be a challenge without any suitable voice actors.

There did, in fact, use to be work on a mini-mod by a few individuals for the Hungarian military, but that dried up and died.  I have no idea if the assets are even around anymore, and they never really moved far beyond tank models and a few weapons.  Point is, the FH2 dev team is small and only has a few active devs at any one point.  We cannot really create a brand new entire faction out of thin air- the dev team needs to work with the assets it has on hand.

I know that the hungarian army would have to be made by someone. I know that especially voices are impossible to make without fitting voice actors. And I know that the developpers don´t have much time.

I did not ask for the whole hungarian army because I knew the developpers dont have time to spare.
I just asked for 1 or 2 tanks, and if the balancing would be a problem. Nothing more.

If I thought the devs had loads of time I could suggest completely different things like early war things, but the devs are making the late eastern front and working on maps for that, and THERE a toldi or turan or something like that could fit.

And if I suggested to add the whole hungarian army, it would not be a minor suggestion;)

Suggestions / Re: The Minor Suggestions Thread
« on: 21-01-2018, 16:01:17 »
Well, on the africa maps for example there are italian tanks or planes even if the italian army itself is not represented.

I don´t really know, but I think the hungarian army didn´t have equipment that would make them unique in fh2, or at least not enough to make a whole faction of.
If they had I would like to be proven otherwise

Suggestions / Re: The Minor Suggestions Thread
« on: 21-01-2018, 13:01:26 »
I wonder if the devs could add the Turan or Toldi tanks, they have been used on late eastern front.
even though they would be helpless against t34s, I would like to have them as a little gadget.

So would it be added even if it has such a big disadvantage? Or is the balancing too important for that?

Off-Topic / Re: Picture of the Day
« on: 21-01-2018, 13:01:06 »
yes its a polizeiunit in yougoslavia in anti partisan operation.
They all use italian weapons and vehicules mixed with some german stuff (mg15, kubel)

I have been quite interested in the battles against the partisans in yugoslavia, especially Unternehmen Rösselsprung would be interesting. Sometimes I think about how awesome maps for it would be, but there is no hope for it because the playermodels and buildings and such would need to be made.
(oh and the voices of course)

although I can´t complain, finland being in the mod is already epic ;D

Off-Topic / Re: Picture of the Day
« on: 21-01-2018, 11:01:39 »

Does that guy in the middle have a breda machine gun? It looks a bit like it. Could be captured from the italians I guess

Off-Topic / Re: Picture of the Day
« on: 14-12-2017, 19:12:52 »
hmm... I don´t think I know that tank... do you know what it is torenico?

Captured Hotchkiss H35 tanks in german service.
thx, the turret looked unfitting to me so I thought it was another tank

Off-Topic / Re: Picture of the Day
« on: 14-12-2017, 19:12:20 »
hmm... I don´t think I know that tank... do you know what it is torenico?

Even if I only come to play FH2 once every week or so, and even if I´m not really good in it -
I can say I am really lucky to know such a great mod, one of the best games ever.

So, happy birthday, Forgotten Hope and big thanks to the developpers and the community who still improve and play this beautiful game! ;D

Modding / Re: FH2 Modding Q&A
« on: 26-11-2017, 20:11:31 »
If I unpack the maps in the levels folder and load them into the editor, all terrain and static objects are there, but there don´t seem to be any vehicles visible ??? How to change that?

And if there are different versions for multiplayer and singleplayer for the maps, how can I edit both? for example the SP and MP versions of Mount Olympus.

Thanks for help in advance;)
Create a new folder inside the folder of the map you want to edit called "editor". Then go into the "gamemodes" folder and pick the map mode you want to edit. For 64 player conquest, go into the  "gpm_cq" folder, then "64" folder and copy the "gameplayobjects.con" into your newly created "editor" folder.


I have a problem. When opening a map I know crashes to find out what is causing the crash I get spammed with "more than one controlpoint with controlpoint id 276". I HIGHLY suspect this has something to do with the crashing ingame, but none of the controlpoint id's are the same, nor numbered 276. Any ideas what that could be?

thanks for the swift answer, it works :)

Pages: 1 [2] 3 4 ... 6