Ok, here is my story hehe
.
I was with BGF mod for a few months as a static modeler (till they died). Since I didn't know a lot about modding when I was with BGF (actually, I was still very new to it), I spent a few months studying the Refractor engine and getting in general more knowledge with it and modeling, until I was more comfortable. After awhile, I went to XWW2 where I did a few hand weapons for them (still unreleased content), and left because I wanted to really, really work hard on texturing (and a few other personal reasons
). So then, I've focused almost all of my free PC time on texturing over the past months.
I forgot to add, I was with BF:Korea before XWW2. But I pretty much stopped modding for mods in general, because like I said earlier I was dedicated to texturing. Once I was at a better spot with my skill range I came back (this was several months ago).
And now I'm still with BF:Korea to this day
. But I'm getting a model/texture portfolio together for school next year so I don't have an awful lot of time for modding right now. I'll show my most recent personal stuff on this forum sometime, maybe.
That was probably somewhat confusing to read. Probably because of my moving around a lot, hehe
.
I'd like to hear a little background story on how you got into modding, toddel
.
Cheers!