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Messages - SGT.Speirs505

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1
Suggestions / ''Building it UP!'' builing system
« on: 20-08-2013, 08:08:56 »
i love forgotten hope 2 but like other BF2 mods such as Project Reality gives me great ideas. on this subject it is possible to build things up. such as sandbags and fox holes like in project reality there is an option to build a fence in this case it would be remodeled into sandbags 'and the rally point or FOB would be remodeled in bunch of tents and a fire pile. it will make the game also a little more tactical. 

2
Suggestions / Re: Planes
« on: 09-08-2013, 02:08:22 »
maybe weapon switching in plane could help an extra option to open and close the gears when you actually need it. same for increase or expand the flaps....?

3
Suggestions / Planes
« on: 05-08-2013, 04:08:43 »
 plane Manuel landing gears and flaps would be nice by using numpad + to lower and - raising it up and numpad
8/5/2 to set the flap stage, it does not need to really to put a flap on the wings but make a real feel to it that you actually flying some thing. and not just a plane

4
Suggestions / DLC's
« on: 05-08-2013, 02:08:12 »
we nearly had 2 years a DLC( Downloadable Content)  kinda thing with battle ships and and planes it's time i enjoyed it a lot maybe others to its time to make change to this now battle at sea land and air combined all to gather. this will include new maps new planes and new ships. ;) AYE FOR YES! AND NAY FOR NO!

5
Suggestions / Re: Epic Aircraft We Need In FH2
« on: 05-08-2013, 02:08:27 »
i think if it will do, the map size doesn't really matter at all 'we enjoyed the Mediterranean(keeping the opinion for my self) maps so the devs could make a lets say an epic land only + the Mediterranean map size ''idk'' how big it was but took time from place to place ,lets say make an small DLC with historical map pack remake and done keep in mind this will take time but people in their spare time hates to doing nothing.

6
Suggestions / Re: Dynomite/C4
« on: 08-10-2012, 22:10:06 »
i liked the part in Saving Private Ryan when they surprised the Enemy when they came toward the village
then they placed some TNT on the sides of the road that would be awesome. at the other hand there will be at least more then 50 people placing TNT in every thing and every where even trolls on your side place TNT on your plane. :'(

7
Suggestions / Re: Tools of the trade
« on: 07-10-2012, 19:10:57 »
hymmm maybe the devs can make a pickup kit with different tools for different object like maybe you can fix a car with a wrench but a tank with some thing els and a mine with a screwdriver or a Xbox with a hammer xD
but back to the point there are at least ''6 slots in your inventory 6 tools to use for different things, it learn you to what to use in what situation.

8
Suggestions / Re: American uniform colors!
« on: 07-10-2012, 15:10:09 »
guys' Correct me if i am wrong but didn't the green uniforms used in the pacific warfare i mean green plus a jungle is a perfect camouflage? that's also for the cobra map uniforms.

9
Suggestions / Re: more explosive walls
« on: 23-09-2012, 18:09:32 »
yes okey, but it don't need MEGA gtx Nvidia crysis quality to make a distributable wall on some side of the houses just practically a you shoot the on the wall a massive smoke pops out and after the smoke disappears you fiend a hole in the wall maybe you can use the exploding bridge effect to the wall. again it does not need to be a master peace.

10
Suggestions / falling tree's by mortar/tank hits.
« on: 16-09-2012, 16:09:31 »
is it possible to make trees fall down by mortar hits or tank shots. i was watching some of ''band of brothers series'' i came with the very good plan to make the trees fall down. Now lets not think that the players will put down every trees down lets say at least 30% of the trees will able to be destructible and the other 70% just a static object trees. while you shoot a tree down it will do a animated falling just like in the call of duty united offensive in some cases you just could run down a tree or shoot one down.

11
Suggestions / Re: blood dripping and bandage effect
« on: 16-09-2012, 15:09:12 »
it's really great you guys like the idea, its logic that if you get shot there will be blood all over the place
infect the whole winter winter campaign was bloody as hell.

12
Suggestions / blood dripping and bandage effect
« on: 15-09-2012, 16:09:34 »
hi all i was playing a while ago i think it was on the Eppeldorf map so we had a kind of a squad while some people where shot ''so i found it cool if there was a blood dripping if you get shot badly and when the screen turns red that there will be blood all over the place until you can bandage your self and the dropping snow will cove the blood slowly. and if you will put the bandage it will be appear on the character.?

13
well, it seems a good idea to me but at least have a sprint for at least 5 to 7 seconds thats enough for me.

14
Suggestions / Re: more explosive walls
« on: 14-09-2012, 16:09:02 »
Oh noes... another destructible buildings thread.
What you wish for is all nice and well, but really hard to realize.

As for killing people behind walls: A nice HE shell through a window works wonders! :)
it doesn't help at all for some.

15
Suggestions / more explosive walls
« on: 14-09-2012, 15:09:55 »
Hi, i brought here a new plan there are a lot of people uses hide outs in houses in stuff so, for that there is a possibility to make walls more destructible not to destroy, a hole building ore some thing but a large hole in the sides so you can at least be able to have a kill. And for the church tower i also brought a solution from what i have seen there is a ''common'' spot in the church tower maybe it is possible to destroy only the upper part of the tower, after several hits? the next time some one wants to go up with the ladder the position it will blocked by the ''aftermath. tell me what you think.

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