Forgotten Hope Public Forum

Forgotten Hope 2 => Modding => Topic started by: Archimonday on 04-07-2010, 13:07:19

Title: The Animation Thread
Post by: Archimonday on 04-07-2010, 13:07:19
We should sticky this thread here for anybody who does any animating of FH2 for fun. So if you ever do an animation or two for FH, post up your work on YouTube or elsewhere!


I recently did some Walther P38 ones myself, take a look:


whole set: http://www.youtube.com/watch?v=zJT0Q1HOr64
fixed reload: http://www.youtube.com/watch?v=X2wrlIk3Sw8
Title: Re: The Animation Thread
Post by: hOMEr_jAy on 04-07-2010, 14:07:51
I´m not sure how it was done in the Wehrmacht, but nowadays you take your finger off the trigger when you reload a hand gun. Otherwise your animations look nice, well done!
Title: Re: The Animation Thread
Post by: Toddel on 04-07-2010, 14:07:09
yes i like the one where the slit stays back
Title: Re: The Animation Thread
Post by: psykfallet on 04-07-2010, 14:07:29
nice
Title: Re: The Animation Thread
Post by: sn00x on 04-07-2010, 14:07:04
once again archi brings something beautifull!
Title: Re: The Animation Thread
Post by: Krätzer on 04-07-2010, 17:07:42
Why Dudes like you never bring a Videotutorial for something like that?
So more could post things here, in the most thread the people want that others show there work. But if they ask how it works they get no answers.
Title: Re: The Animation Thread
Post by: Fuchs on 04-07-2010, 21:07:20
Like I said many times before; apply, apply, apply!

(you still got that toaster to game on?  :()
Title: Re: The Animation Thread
Post by: Gl@mRock on 05-07-2010, 05:07:55
Why Dudes like you never bring a Videotutorial for something like that?
So more could post things here, in the most thread the people want that others show there work. But if they ask how it works they get no answers.

Exactly.

Where can I learn, any tutorial I could read/watch to help me start or it trial n' error playing with the editor?

Thx!
Title: Re: The Animation Thread
Post by: Aggroman on 05-07-2010, 13:07:11
Like you guys would even try it... ::)
You need 3ds max for it, and animating for BF2 is one of the hardest things ever afaik, or why you think that FH2 only has one animator?
But if you really want to try it -> http://www.realitymod.com/forum/f189-modding-tutorials/61565-animation-tutorial-animating-battlefield-2-a.html
Title: Re: The Animation Thread
Post by: Guderian on 05-07-2010, 19:07:38
Archi, you little tease :D

C'mon and lend a hand. Not like you're working all summer :P
Title: Re: The Animation Thread
Post by: Archimonday on 05-07-2010, 20:07:49
hahaha, be nice Guderian! I was at Old Orchard Beach yesterday. Glad you guys liked it though.

If people wan't an explanation of my technique I'll put it up either tonight or tomorrow.
Title: Re: The Animation Thread
Post by: azreal on 05-07-2010, 20:07:07
Like you guys would even try it... ::)
You need 3ds max for it, and animating for BF2 is one of the hardest things ever afaik, or why you think that FH2 only has one animator?
But if you really want to try it -> http://www.realitymod.com/forum/f189-modding-tutorials/61565-animation-tutorial-animating-battlefield-2-a.html

Actually, animation is fairly easy for BF2 once you get the hang of the setup stuff. No weird animated UV crap is need to export, just name a few things correctly and hit the export button. Its even easier if you can convince someone to give you their 1p rig.

The hard part is getting everything to look natural and fluid at the correct speed.
Title: Re: The Animation Thread
Post by: Archimonday on 05-07-2010, 20:07:05
I agree, setting up is the hard part, after that its just about practice and patience.
Title: Re: The Animation Thread
Post by: [130.Pz]S.Lainer on 05-07-2010, 21:07:37
hahaha, be nice Guderian! I was at Old Orchard Beach yesterday. Glad you guys liked it though.

If people wan't an explanation of my technique I'll put it up either tonight or tomorrow.

And you never even stopped up to shoot my P38 ya lil'bastard!

But yeah throw it up on the internets....You should post those video's up you made for me on 3ds max as well.  Very good vids for any nub starting from scratch.  Though a rename before upload would be good.  I keep going back and looking at them and wondering "now did Archi talk about that tool in the "asdfg" vid or the "1234" vid?".