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Messages - Lydecker

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31
General Discussion / Re: FH2 Teamwork theory
« on: 29-07-2011, 10:07:15 »
FH2 has tons of teamwork and it's forced to players in a way that is FUN. It is designed and players these days do have the idea of working together. 6 years of BF2 and other games empathizing teamplay more and more have changed a lot of people from "me,me,me" to "we,we,we." Sure, we're all individuals and we all still go full out lonewolf with a kit, tank or even a jeep, but the basics of working together are, IMO, well inserted in everyone's playstyle.

I don't need VOIP, teamchat nor other comms to know exactly whats going on with the team. Maybe that's just me, but it's pretty clear on the map how things are going, where people are going to attack next and what troubles may lay ahead. Maybe it's formed in my head clearly like this because I've played the role of pilot for so long and reading players intentions from the map is a second nature to me.

In tactical situations, clearing a town with house-to-house fighting, VOIP can be a valuable asset. Other than that, I usually just find it annoying, hindering the experience of WW2 battlefield. A Mumble support with voice alternating technique could make it much more interesting for me. Sorry, but your voices are not sexy :D

//Lyd

32
General Discussion / Re: FH2.4 First Immpressions
« on: 29-07-2011, 09:07:27 »
I have tank mouse sensitivity down to 0.1 like LHeureux and the mouse sensitivity way up. It still "slides" a bit but nothing big. Turret speeds are slow, but why turn the turret when you can turn the tank? :)

2 weeks gone by FAST with FH2.4 and I'm loving it ever more. I loved flying and infantry in 2.3 and I love them even more in 2.4. Tanking is also very gratifying for me and man I hate it when a Sherman 75 outwits me and gets a shot to the side or rear. Wreaking havoc with the M10 in Vossenack is just a blast! Ignore the inf and go after the enemy armor with full speed and HVAP rounds! That Jagdpanther just has that sexy side profile!

Only downside I can see is the a bit more gamey play I see on servers. Stats mean much, much more to people and this creates spawn camping situations and high skilled WW2 Rambos.

33
Bug Reporting / Re: Crahes and Bluescreen
« on: 25-07-2011, 20:07:37 »
Here's the BSOD screen. Apparently, no dumpfile is created. It just hangs there for eternity.

Don't know what to do with this, hope you guys figure something out.

//Lyd

34
Off-Topic / Re: 16 Spitfire formation
« on: 21-07-2011, 11:07:54 »
Now that was BEAUTIFUL!

Thanks for posting this!

//Lyd

35
General Discussion / Re: FH2.4 First Immpressions
« on: 20-07-2011, 09:07:56 »
I've never been Tk'd by so many people before, just playing as infantry  :-\

Ditto. Even an experienced eye is sometimes fooled by similar coloring and shadows. The helmet is a dead giveaway, but with 100-200m distance in Hurtgen Forest...

Yesterday on Fall of Tobruk (HSLAN/Axis) we had 3 mortars. I was one and there were 2 others. It took me a while to notice that no matter what was on the target, the other 2 pretty much always dialed 0,0 and shot. TK's were naturally abundant. I usually shot to the sides of screen if target was full of friendlies, depending what it looked on the map and even then, I managed to TK 1-2 guys.

Getting shot in the back on Goodwood by friendly forces was a bit O_o since the uniforms are quite different... Maybe he'd not seen a Brit uniform yet? :)

//Lyd

36
General Discussion / Re: FH2.4 First Immpressions
« on: 19-07-2011, 00:07:52 »
Tough round in Hurtgen Forest. Irish was yelling on voip to just go out there and kill something when we finally lost the flag. Made me chuckle when our squad only had like 2 guys left and there was ~30 players out there :) Was'nt quite enough, we lost with 0-7.

The round started a bit bleak, with only few guys guarding north and enemy steamrolling us there. After Lumbermill we started losing grip on middle and south. Katz went past in a minute, with a tank on the flag when it was available for contest. Then it really picked up when they just leaked through the seams towards Germeter and the house-to-house fighting began.

There was just crazy running and gunning from house to house, east side of the road. We would bunker down, kill everyone rushing in and then rush out to the next house to try something, ending up mostly dead. It was just desperate kill or be killed situation and one of the best moments in FH2 for a long time.

//Lyd

37
General Discussion / Re: FH2.4 First Immpressions
« on: 18-07-2011, 10:07:02 »
Can't think of much words to say about Forgotten Hope 2.4... It's that good. No, great!

The overall change of sounds, shaders and FOV's create an awesome atmosphere and refine the already unique Forgotten Hope experience. It's no small feat to top already good 2.3 with this.

Especially the sounds, artillery rounds whizzing above, mortar rounds incoming and MG's letting it rip. The difference on sounds whether it's distant, close or indoors is very nice. It really takes you out there, into that foxhole preying on targets and covering from unavoidable death.

Planes! Oh yes, they are now much better! Although a bit hard to control the roll on high speed dive, especially the FW, they feel good. I've named myself 'Lumberjack' after a few trial and error strafings which would have been a piece of cake in 2.3, but now require spots from team, a look on the map for best direction of attack and understanding that the plane is filled with bricks. I watched the video on flying before release and I was certain Kev can't fly. ;) After not doing much than hitting trees, I concluded that neither can I and conducted series of offline practice to hone my skills. Flying is just awesome. It's hard and it's unforgiving.

I've been wondering... Have the planes been setup for joystick or mouse? Or both? Using a joystick, there is quite a quick response to roll, which then causes the plane to drop like a stone and creates undesirable tree hugging and craters. Can be overcome with practice, so it's not that bad.

//Lyd

38
General Discussion / Re: FH2 textures quality...
« on: 18-07-2011, 09:07:04 »
What makes a difference in spotting an enemy or not, is your screen size. All else just don't matter. I've tested this at a LAN party once, using my 26" LG and a friend's 22" Samsung. No matter of graphics settings, the bigger screen helped most with spotting enemies. My friend bought a 27" screen right away :D

High graphics is what I always use. If I was in a clan playing a match for glory & riches, things would be different and finding that graphical sweet spot could be beneficial. Right now, with FH2 looking absolutely magnificent, hell no.

//Lyd

39
Bug Reporting / Re: Crahes and Bluescreen
« on: 18-07-2011, 01:07:01 »
Is it always the same plane?

So far for me it's been the planes in Bastogne: 3 FW's and 1 P-47. It's always the 1st time I sit in the plane. After I succeed once, I'm golden.

Has not happened on Totalize or Op. Cobra yet, but I did have crashing problems with planes in 2.3 on those. The CTD's happened always in mid-flight back then.

//Lyd


40
Bug Reporting / Re: Crahes and Bluescreen
« on: 17-07-2011, 17:07:18 »
I get BSOD when I enter a plane. Happened 4 times now. I go in, the screen flickers with vertical lines for a second and BSOD. The sounds are still coming out of speakers, with big pauses between them.

BSOD error: PAGE_FAULT_IN_NONPAGED_AREA (0x00000050)

The BSOD does not show what exactly caused this, but I'm betting for the Ati Radeon's drivers... I've had crashes with FH2's planes plenty before, but this is just crazy. Not one other game does this and I can tell you, I've clocked a lot of time on gaming.

Gonna check the dump next time it goes and try installing new drivers.

//Lyd

41
General Discussion / Re: FH2 Online Annoyances
« on: 14-02-2011, 01:02:24 »
turret speed hackers

That and plane handling hackers. Also, even though it shouldn't, complete noobs who aren't even bothered to check tutorial videos on youtube or check the forums for other help, then ask ingame "how do you fire mortars?"

Wait, plane handling hackers? What are these?

Annoyances.. I don't think I have any regarding FH2. Sometimes it just doesn't work out, so I quit and play solitaire...

42
General Discussion / Re: A FH2 tank fragging video
« on: 03-02-2011, 22:02:35 »
Hmm.. definitely a video I would have kept to myself or just sent to the devs. We all know tanking is like that if you want, but just like raping planes to a field for a full round, bloody f*cking boring. '42 clan matches come to mind when watching that.

Just a thought.. can tank hitboxes be lifted from the sides so that you really need to hit from higher angle to hit the top? Wouldn't really fix it, but maybe it's a start. Because after this video every Jimmy & Tommy out there is going for that crack shot.

43
Community Polls / Re: The Comunity Hardware Poll
« on: 25-01-2011, 19:01:59 »
I have installed 2x1GB DDR2 533 MHz memory. And is it good to add also 2x256MB DDR2 533 MHz memory?

Every bit helps and since they are the same speed (not counting the CL#), go for it.

44
Difficult to choose, I like them both. Nothing beats the K98 over long range, but with G43 you can sometimes get 5-7 kill streaks in very short time. Sights are good on both, maybe a bit obstructive on G43. Harder to spot silhouettes in the fog range. Still way better sights than Garand.

45
General Discussion / Re: Your epic fail in FH1/FH2!
« on: 21-01-2011, 23:01:12 »
HSLAN just a while ago. I was next to Villers in my trusty Achilles when a german grenade rolls to my side and I just immediately react by clearing the nearest house on my left with some HE ammo. 3 TK's and 'ooops, sorry' followed by some nice comments from teammates. We almost lost Villers just because of that. Not that epic, but damnit, I should know better.

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