What would actually be neat is if instead of having instant kill minefields for tanks, have the mine fields pre-populated with mines, so that infantry could clear a path for tanks to avoid choke points.
What I'd like to see a as a comeback is the mine APC from FH1. Now THAT would put the
mine back in the
mine detector.
Sure, that thing was arcadish as hell. But it was really fun to actually have the ability to mine a whole path/road/flagzone. Sadly there were no mine detectors in FH1 but the mines were quite visible.
Can we at least get a dedicated miner pickup kit? Pistol only, smoke grenade, wrench and a limit of 5-6 mines. Would be much more viable to use for mining than the current engineer kit.