When you run any map through the debugger
you will get error messages for objects that arent loaded/used in that map
So there may not be any maps that dont crash the debugger
the debugger sems to "sometimes" show the more important errors as a priority,based on i have noted the first lot of errors at a certain %,removed those errors,then next time i run DB,I receive errors which never originally popped up before
there are 2 ways to overcome this crashing,while map loading
run debugger,when it crashes,check the log file,and remove that object
repeat process,until you give up,like i did
or make a new mod,include only the bare minimum amount of necessary files,and add your vehicles to a BF2 Vanilla map (short explanation)