@ Drew,
The best location would be to have the Armoury location in either the Un-cappable mainbase or somewhere else that removes the kit campers from immediate action.
To an extent, I do concur with your assertion that some noobs may hijack vehicles to go get kits but be realistic here dude, seeing as you are a tester, you know fully well that this issue will never be resolved. The best thing to do is to leave it to the mappers discretion and to hope for the best.
Another thing to bear in mind is the simple fact that the FH2 playerbase has a very low tolerance for such bullcrap, so much so that anyone who steps out of line is bound to be put in their place very quickly or they just get the ban hammer. ( a ban from WOLF and HSLAN = no more FH2 for you)
WRT Canadian bagpipers, i am from Vancouver, B.C., Canada and actively play with bagpipe bands which is where my interest in their participation in WW2 comes from. I have heard a few stories over the years that have been effective at recounting the impact that a simple set of pipes would have on the morale of entire armies and i hope they make it in-game some day. (a No.4 enfield with a set of pipes that increase other players stamina would rock my world and would be 100% historically accurate)