Author Topic: The Minor Suggestions Thread  (Read 64712 times)

Offline Kalkalash

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Re: The Minor Suggestions Thread
« Reply #285 on: 22-10-2013, 15:10:11 »
Going along with Ramelle could we have a kit with mortar rounds that could be tossed at enemy tanks and infrantry?
I don't think we should drift away that much from reality.
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Offline LuckyOne

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Re: The Minor Suggestions Thread
« Reply #286 on: 22-10-2013, 17:10:23 »
^ FH never has been about reality when it comes to things like those...

Besides, that would actually make more sense (if we go by the movie) than not having mortar ammo resupply for Allied (despite the reference in the movie that they got a bunch of mortar ammo but no mortars to use them or sth like that). It's not like the mortars would be that different from the molotovs (except maybe being able to damage the Tiger slightly).

(At least a reskin of the us Compo-B into a sticky sock would be in order :P)
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Offline Wyrdstone

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Re: The Minor Suggestions Thread
« Reply #287 on: 22-10-2013, 18:10:23 »
Suggestion that recon vehicles such as the daimler, dingo, greyhound, puma, 222 etc. be given the ability to spot for artillery targets.

Seem to remember the stug once had this ability. Does it still?

Anyway, idea would make sense to me. Often artillery is spamming for people to give good arty spots.
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Offline Kalkalash

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Re: The Minor Suggestions Thread
« Reply #288 on: 22-10-2013, 18:10:27 »
It's not like the mortars would be that different from the molotovs (except maybe being able to damage the Tiger slightly).
You do realise that smashing a mortar shell against a hard surface will trigger the propellant and make the damn thing just fly out of your hand, possibly very painfully?

It's like trying to fire bullets by holding the cartridge between your fingers and hitting the primer with a hammer. It's silly.
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Offline Chad1992

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Re: The Minor Suggestions Thread
« Reply #289 on: 22-10-2013, 18:10:13 »
But wouldn't the gas just disperse?  Its not confind like it is in the mortar tube.


Offline Mudzin

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Re: The Minor Suggestions Thread
« Reply #290 on: 22-10-2013, 20:10:08 »
Any possibility of seeing this in game:



The model of the truck and flak is already in game - they only need to be connected as 1 object and coded, would it be possible?

Offline Khaine

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Re: The Minor Suggestions Thread
« Reply #291 on: 23-10-2013, 00:10:26 »
  • I bet it has already been proposed but I suggest to force the planes to land in order to reload (and you can still create a no fly zone above the airfield to prevent ennemy planes from raping it), it would make them less OP on most maps
  • I don't know if it's possible but I would like to highlight the kill message when you kill a teammate, in FH2 I'm tked so many times, however just a few people apologize in the chat, and that may be because they don't notice they have killed a teammate (as for as I'm concerned I barely notice it in kill chat since it appears in blue, same color as when you kill a foe, most of the time it's only when I check the scoreboard that I realize I have a minus 4 in teamplay --'
  • last but not least, you can easily be killed by small caliber weapons when driving an open turret tank and yet you don't benefit of the advantage of the great visibilty offered by these turrets, thanks to the fact that all the closed turret tanks have the same great 360 view

Offline LuckyOne

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Re: The Minor Suggestions Thread
« Reply #292 on: 23-10-2013, 10:10:36 »
    • last but not least, you can easily be killed by small caliber weapons when driving an open turret tank and yet you don't benefit of the advantage of the great visibilty offered by these turrets, thanks to the fact that all the closed turret tanks have the same great 360 view

    I though the open ones have wider FOV... Not sure though...

    One more question, could we get something like an observer position on the open ones? Something like this (the dude on the right):


    Could help with the visibility...
    « Last Edit: 23-10-2013, 10:10:02 by LuckyOne »
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    Offline Turkish007

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    Re: The Minor Suggestions Thread
    « Reply #293 on: 23-10-2013, 15:10:04 »
    Would be nice if the second dude could crouch and stand.

    Might be coded with the tank gunner thingy in vBF2.

    Offline |7th|Nighthawk

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    Re: The Minor Suggestions Thread
    « Reply #294 on: 23-10-2013, 17:10:02 »
    Marder has better FOV than Panzer IV. I remember hating the Panzer IV for having that giant commanders cupola blocking your view when you look behind you ;D
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    Offline Chad1992

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    Re: The Minor Suggestions Thread
    « Reply #295 on: 23-10-2013, 18:10:03 »
    Marder has better FOV than Panzer IV. I remember hating the Panzer IV for having that giant commanders cupola blocking your view when you look behind you ;D
    +1 on the panzer IV


    Offline Mudzin

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    Re: The Minor Suggestions Thread
    « Reply #296 on: 23-10-2013, 19:10:33 »
    Also winter camouflage for Stug and Flak88 would be cool to see!  :)

    Offline Chad1992

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    Re: The Minor Suggestions Thread
    « Reply #297 on: 01-11-2013, 14:11:46 »
    Could we have some dynamite sticks?  Maybe a fuzed or variable timer version like in BFV.  I figured being so generic it could be used my any army by simply changing the wording on it to english, German, Finnish whatever is needed.  Would just be another way to take out tanks or large groups of infrantry.  Maybe even make another 'angry farmer' type kit with it.  ;D


    Offline Chad1992

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    Re: The Minor Suggestions Thread
    « Reply #298 on: 09-11-2013, 15:11:16 »
    PakWagen anybody?

    Or a SdKfz 251/17 Schützenpanzerwagen (2cm) (Flakpanzerwagen 38)

    This ones just cool.

    Website link------>http://www.tanks-encyclopedia.com/ww2/nazi_germany/SdKfz-251_Hanomag.php
    « Last Edit: 09-11-2013, 15:11:30 by Chad1992 »


    Offline Turkish007

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    Re: The Minor Suggestions Thread
    « Reply #299 on: 09-11-2013, 15:11:48 »
    ...the heck is the last one? looks weird, I like it though.