Forgotten Hope Public Forum
Forgotten Hope 2 => Suggestions => Topic started by: ahalol on 23-06-2020, 06:06:10
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Hello everyone,
After playing some years of FH2, I start feeling that the kill info on the top left screen and the hit notification is really killing the immersion. wouldn't it be better to remove it? We can keep the minimap and chat.
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hi !
There is an option in the launcher called "immersive mode" which will remove most of the HUD
Ekiso have also created a new HUD (reorganized the elements and hide/show most of them with a button) but i think the link is somewhere on discord
Note: don't hesitate to visit our discord, you will get active support there !
https://discord.gg/hU878P4
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This (http://fhpubforum.warumdarum.de/index.php?topic=21048.0) might be helpful too.
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Why don't have have it hidden on default? Since we don't have a crosshair, why not just take it further more to not knowing if you made a kill?
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Because it's not desired. You can do it in your client if want to tho.
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Why don't have have it hidden on default? Since we don't have a crosshair, why not just take it further more to not knowing if you made a kill?
Because this is no military simulation. It is part of the fun to know when you made a kill or not, also it is helpful to know if you just wounded your enemy or killed him.
It is midway between fun and realism. This way you can optimize the game to your liking and others who want hud elements for example or want kill messages keep them.
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Because this is no military simulation. It is part of the fun to know when you made a kill or not, also it is helpful to know if you just wounded your enemy or killed him.
It is midway between fun and realism. This way you can optimize the game to your liking and others who want hud elements for example or want kill messages keep them.
But then you're at a disadvantage. After all it's a competitive game and not a cooperative one. Forcing it server side would mean everyone plays under the same circumstances.
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Because this is no military simulation. It is part of the fun to know when you made a kill or not, also it is helpful to know if you just wounded your enemy or killed him.
It is midway between fun and realism. This way you can optimize the game to your liking and others who want hud elements for example or want kill messages keep them.
But then you're at a disadvantage. After all it's a competitive game and not a cooperative one. Forcing it server side would mean everyone plays under the same circumstances.
That I agree. I see the CMP server removed the hit marker, maybe one more step?
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Removing the hitmarker is hotly debated sometimes and certainly not the wish of the majority.