Author Topic: FH2.15 and BF2 1.5  (Read 22773 times)

Offline NTH

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Re: FH2.15 and BF2 1.5
« Reply #60 on: 02-09-2009, 22:09:39 »
I just tested FH2 2.15 with BF1.5
Tank views and Airplane views are fine, nothing broken there.

I did however notice a few Alpha channels missing. I played with a 1680 x 1050 res, 8x AA, all settings done ingame. Rest of the settings are high. I must admit the game looks better now that I can choose the ingame resolution settings.

I did a test with widescreen fixer running in the background, when I switch the widesreenfixer on nothing changed on my screen. So I took my words back widescreen support and widescreen fixer give you the same FoV, otherwise widescreen fixer would have changed the FoV a bit.

Beaufighter:
« Last Edit: 02-09-2009, 22:09:19 by NTH »


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline djinn

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Re: FH2.15 and BF2 1.5
« Reply #61 on: 02-09-2009, 22:09:33 »
@ Taloran,
That very discussion is already underway... Just under a less demanding tone

The curiousity is, Is it worth it making a patch for 2.15? Depends on how close 2.2 is, and if it will push further the release
And id it is worth it, how much work will be required to get that done

And the most important question... Will the devs oblige such a suggestion
« Last Edit: 02-09-2009, 22:09:53 by djinn »

Offline NTH

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Re: FH2.15 and BF2 1.5
« Reply #62 on: 02-09-2009, 22:09:22 »
Spitfire


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline NTH

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Re: FH2.15 and BF2 1.5
« Reply #63 on: 02-09-2009, 22:09:28 »
Cammo tent for vehicles:


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline NTH

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Re: FH2.15 and BF2 1.5
« Reply #64 on: 02-09-2009, 22:09:12 »
Tank view, nothing broken here !


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline K.Cower

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Re: FH2.15 and BF2 1.5
« Reply #65 on: 02-09-2009, 22:09:23 »
@ Taloran,
That very discussion is already underway... Just under a less demanding tone

The curiousity is, Is it worth it making a patch for 2.15? Depends on how close 2.2 is, and if it will push further the release
And id it is worth it, how much work will be required to get that done

And the most important question... Will the devs oblige such a suggestion

They won't do (for 2.15).  It's unnecessary. "Hslan" stay as it is - on 1.41 til' release 2.2
Sinn Féin

Offline Toddel

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Re: FH2.15 and BF2 1.5
« Reply #66 on: 02-09-2009, 22:09:23 »
this is on your side. i just tested all your errors and they work ok.

Offline djinn

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Re: FH2.15 and BF2 1.5
« Reply #67 on: 02-09-2009, 22:09:28 »
@ NTH
eeek.. Possible extra problems for 2.2 before relase I see

Offline NTH

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Re: FH2.15 and BF2 1.5
« Reply #68 on: 02-09-2009, 22:09:36 »
this is on your side. i just tested all your errors and they work ok.

Yeah I thought so, I will try out different video card settings and drivers when FH2 2.2 arrives. This doesn't look like it can't be solved with some tweaking.
Which videocard do you use Toddel?
@Djinn

Nah it's my videocard setting. I need to try some settings, see what works for the 1.5 patch icm Fh2.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Remdul

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Re: FH2.15 and BF2 1.5
« Reply #69 on: 02-09-2009, 22:09:46 »
We haven't seen that in our testing. To me it looks like your graphics card is running out of texture memory, or perhaps a busted memory chip. Doesn't have to be a shader problem per-se, but try cleaning your shader cache and see what that does.
« Last Edit: 02-09-2009, 22:09:32 by Remdul »

Offline Die Happy

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Re: FH2.15 and BF2 1.5
« Reply #70 on: 02-09-2009, 23:09:13 »
the camo nets work fine in 2.2 with 1.5 they have also have changed.

the beaufighter also works normal
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Offline K.Cower

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Re: FH2.15 and BF2 1.5
« Reply #71 on: 02-09-2009, 23:09:57 »
the camo nets work fine in 2.2 with 1.5 they have also have changed.

the beaufighter also works normal

What else? )))
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Offline elander

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Re: FH2.15 and BF2 1.5
« Reply #72 on: 02-09-2009, 23:09:18 »
hi slaves

Cool to see all the legends poping up, rad ctz , remdul, toddel lobo

cool :)

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Offline Taloran

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Re: FH2.15 and BF2 1.5
« Reply #73 on: 02-09-2009, 23:09:03 »
thank god for system restore...

Offline Tiny

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Re: FH2.15 and BF2 1.5
« Reply #74 on: 02-09-2009, 23:09:48 »
So is there any improvement to the hitboxes?

And cred to AncientMan.