Author Topic: Chad509 Animation Walkthrough Forgotten Hope 2 MP34 Part 1: Hand setup  (Read 3383 times)

Offline Krätzer

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Sleepy Chad  ;D bam bam bam

Pls also Post in in Moding Section as sticky.

Offline McCloskey

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holy hell, I was thinking I would do some custom anims myself, but...... uhm..... good job, chad! :D

One question: Does the hand-setup automatically apply for 3rd-person view too?

obviously not, 3p uses the whole player model, so you need to rig it accordingly.... that's why we have (or had? I think there are more variations added each patch, could be wrong though) the same animations for all kinds of weapons and the Bazooka is held the way it is (which is not the way it should be)... that actually brings me to this: Chad, you shall have my babies and babies of my babies, if you rig the soldiers to hold the Bazooka like this:



:P

Offline RAnDOOm

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Thats a great insight right there.

Thanks for sharing this with us chad509 and keep up the fantastic job you are doing in FH2.

Offline |7th|Nighthawk

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Thank you for information, McCloskey.
"I'm sorry Dave, I'm afraid I can't do that..."

Offline djinn

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There used to be this cool thing with the MP40, where it was hipfired holding the clip, but fired down the sights, holding somewhere else.

Is that still the case? cuz it was a tiny detail that was tres cool

Offline Krätzer

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Looks like no one is interested in where they can get such a max scene^^

Offline Jimi Hendrix

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Looks like no one is interested in where they can get such a max scene^^

 I am, but im also interested in your Sig?


 8)



Offline Comrade Roe

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"start with one of the forgotten hope weapons coming up" YES! YES! YES!

Offline chad509

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Sleepy Chad  ;D bam bam bam

Pls also Post in in Moding Section as sticky.

haha i had just awoken from my slumber  :P btw i dont go on forums much so i have no idea how to sticky :/

Offline Wilhelm

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Looks like no one is interested in where they can get such a max scene^^

I would be extremely interested!  ;)