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Messages - Toddel

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16
Please Donate! ;)

17
General Discussion / Re: Bayonets
« on: 23-06-2011, 16:06:46 »
My guess is that if your bayonet is that easy to release, it is useless. You could probably stick it into one person and after that you wouldn't get t back out again :D

Thats a fantastic Idea. We can make it like Tekken. you have to press A+A+W+S+D+F. then it unmounts. And when the Your Special Bar is Full you can make a Special move what kills everybody in your nearest Range.

No Fun byside :D tbh i like this Idea. In Severance Blade of Darkness you HAD to learn different moves to use Weapons. It was nice to become more Skilled over the Time. Sadly its not possible in BF2.


18
The Forgotten Hope Developers want to support our longtime Mod-Supporter from Warumdarum.de.

Warumdarum.de payed the costs for all our Forums and Servers with income of renting TS-Servers to Players.

He was allways a great supporter of the BF Mod Community overall. Hosting Modteams like Norwegian Resistance, ForgottenHope1+2, BattleGroupFrontlines, Operation Peacekeeper, BF Korea,BattleGroupd 42, Eve of Destruction, US Intervention, Promod and many more. WarumDarum is the Backbone of Battlefield Modding.

If you want to Help Warumdarum.de please visit http://www.ts-rent.de/spenden-an-ts-rent.php


Note: You dont have to pay for Forgotten Hope. You will just help a Supporter from us afford his Costs.


Thank you in advance

19
Suggestions / Re: Captured Weapons
« on: 25-05-2011, 21:05:24 »
TS if you have nothing useful to say here dont post.  ::)

20
General Discussion / Re: Hard Times
« on: 24-05-2011, 10:05:17 »
FH 2.4 will indeed be a total new game. EA would sell it as ForgottenHope2011. :D We overworked a lot. It looks better, plays better Gameplay and technical sided.Graphic enhancements, solved Problems with the shaders etc.... We touched some old maps and fixed some Issues, Sidi Rezegh gets updated, Sfakia recieved a Facelift ^^  Its a real CODER Release with a few New Toys....

We will tell you about all the new Features we added in the upcoming weeks. You will wonder, and what i can tell you now its worth to wait....

2.4 will be a main release, its a real Milestone. I can imagine that following releases will happen in a faster pace.

21
Off-Topic / Re: Thank you.
« on: 20-05-2011, 10:05:04 »
Hi Sam,

me and your Dad where very good Friends. I hope you two sorted everthing before he left us.

Wish your Mom, the Dogs and yourself all the Best.

cheers Toddel  :)

22
General Discussion / Re: Conspiracies Thread Mk II
« on: 05-05-2011, 09:05:43 »
Toddel ask TS4EVER in the Backroom and close the Door

23
Announcements / Re: Not a Step Backwards: FH2 Update
« on: 21-01-2011, 20:01:31 »
I alllready Ported the GAZ and made it FH2 Ready ;) pff fools ;D

LEEEEEEEAK!
BLACK heli's!

NAAAOOO

I usaly send the Black Helis.....

24
Announcements / Re: Not a Step Backwards: FH2 Update
« on: 21-01-2011, 10:01:36 »
I alllready Ported the GAZ and made it FH2 Ready ;) pff fools ;D

25
Off-Topic / Re: BF2 Destroyable Environment W.I.P.
« on: 13-01-2011, 09:01:30 »
Thread locked due to the fucked attitude and comments by Natty

Have a nice day,and good luck with your mod

 ;D Sensible ?

26
Off-Topic / Re: BF2 Destroyable Environment W.I.P.
« on: 11-01-2011, 07:01:03 »
i talk about online mode only. i can imagine that you can have full destroyable enviroment in a SP game. The bottleneck is the Netcode. The number of info you need to send through the line to all other servers. Thats why you can have all the nice things like Bomberstrikes offline.

27
Off-Topic / Re: BF2 Destroyable Environment W.I.P.
« on: 10-01-2011, 15:01:52 »
online and offline are 2 different worlds. afaik you can only have a limited number of "Networkables" every new destroyable object will raise this limit. FH2 allready IS very demanding.  what do you think when you have a 10km destoryable fence. or destroyable small trees and street lamps. And what is with consitency? i can destroy 1 house but not the other?

28
General Discussion / Re: map with the playable gramophone
« on: 31-12-2010, 20:12:54 »
Thank you for the fast answers!

Can you play against AI by the way?

Sure!

29
Thanks for the kind words. :)


You can have many different animated playermodels in bf2. but not at the same time. We are only allowed to have 1 Set of Bones ( you need those for animations) at one Time. I saw running horse in BF2 engine before but again. Horse or Human! what do you want?  ;D

30
So announcements will be posted up here from now on?

Yes!

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