31
General Discussion / Re: FH2.45 Feedback
« on: 15-07-2012, 22:07:05 »
Anctoville's objectives were bugged today. The first barrier was destroyed correctly, but when we destroyed the second, its marker disappeared (as it should) but the first one's appeared again.
The first 88 gun's marker wouldn't go away after destruction either, and the game was stuck like this. We went on to the next map with voting.
Also, Sidi had what some people said was a feature and some others said was a bug: upon capturing the last flag before the US base, the german team got it's starting tickets back, while the US's started to drain slowly.
Love both maps though, guess the bugs came from the server (was on 762).
We really need more objective based modes.
The first 88 gun's marker wouldn't go away after destruction either, and the game was stuck like this. We went on to the next map with voting.
Also, Sidi had what some people said was a feature and some others said was a bug: upon capturing the last flag before the US base, the german team got it's starting tickets back, while the US's started to drain slowly.
Love both maps though, guess the bugs came from the server (was on 762).
We really need more objective based modes.