Author Topic: Road to Forgotten Hope 2.4: Part 4  (Read 16997 times)

Offline THeTA0123

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #30 on: 14-07-2011, 20:07:36 »
WHY NO HETZER IN TRAILER! >:( >:(
1:22
TA-DAAAA
where is..

OOH my god there it is!
JESUS that thing is tiny and camoflaged!

oh well

just some friendly advice to kubador, the FH2 movie maker=I just simply noticed that there is most of the time far more attention in the trailers to the germans then the allies. This has nothing to do with the bias meme.. this is just my opinion. Been chatting here with fellow FH2 players on steam, and they kinda agreed here
No offense, your trailers are kickass  ;) truly great style and music    just a tiny bit more diversity bitte :v



and panzerfaust 60?
aaah well spotted my friend. Pzfaust 100 should also be in, but as a very limited pickup kit(Production started in november 1944.. they reached the frontlines for the bulge, but in pretty limited numbers)
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Kev4000

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #31 on: 14-07-2011, 20:07:45 »
Awesome!

5 New weapons, including:

      M1919 A6
      Model 39 Eihandgranate
      M9 Bazooka
      M1903 A3 Springfield
      MG 26(t)

and panzerfaust 60?

Ya, a few more may be missing there as well.
Not a new weapon, but for most maps the StG44 is standard issue (spawnscreen), makes a big difference. And its recoded nicely.

aaah well spotted my friend. Pzfaust 100 should also be in, but as a very limited pickup kit(Production started in november 1944.. they reached the frontlines for the bulge, but in pretty limited numbers)

Faust 100 is only as pickup.
« Last Edit: 14-07-2011, 20:07:37 by Kev4000 »

Offline Ts4EVER

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #32 on: 14-07-2011, 20:07:43 »
Faust 100 is only one meuse I think. And I think vossenack is the only new map without stg44.

Offline Flippy Warbear

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #33 on: 14-07-2011, 20:07:59 »
German stuff are far more interesting than any allied shite.

Offline G.Drew

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #34 on: 14-07-2011, 20:07:37 »
Yeh, nobody cares about any of the new stuff that the americans have.


;)

Have a closer look at the bit where the AT guy (me) hits the JagdPanther.
"Accept the challenges so that you may feel the exhilaration of victory" - Gen. George S. Patton
-you aren't allowed to have nice things.

Offline Die Happy

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #35 on: 14-07-2011, 20:07:49 »
well panzerfaust 60 and 100 have been anounced quite a while ago.

but yes it seems like there was no newsupdate for the M36 ... shit happens.
Live Long & Die Happy

Offline Matthew_Baker

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #36 on: 14-07-2011, 20:07:27 »
23 1/2 hours  is too long! I need this Jackson now!

Offline Kelmola

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #37 on: 14-07-2011, 20:07:43 »
HOLY CRAP

I CAME WITH THE FORCE OF A THOUSAND SUNS

Static screenshots certainly didn't do justice for the new filters, blurry edges of FoV, and the like. Frak, FH2 looks better than MW2 now.

I can probably live with the fact that there are "only" a gazillion tweaks, new front, winter statics for fanmappers, five new maps, revisions to most old maps, new flight model and whatnot, since now my three-year addiction can continue while looking as good as games made six years later :P

Offline THeTA0123

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #38 on: 14-07-2011, 20:07:36 »
delete plx, wrong thread
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline hslan.GN_Angrybeaver

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #39 on: 14-07-2011, 20:07:03 »

Offline McCloskey

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #40 on: 14-07-2011, 20:07:34 »
cannot. wait. must. have. FH2. NAO!!!

Offline hitm4k3r

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #41 on: 14-07-2011, 20:07:25 »
"On a final note, we here at the development team would like to extend a personal 'thank you' to both our testing team and our loyal fans. Without the continued dedication of these two groups to a mod that runs on a 6 year old game, the last 9 months of work would have been all for nothing. And it is for that we are truly grateful to all of our players. Thank you."

I think, we - the players - have to thank more. Your work looks great, and offers more than any other FPS out there. This mod has nearly endless possibilities and so much content, what you will never find in any other FPS. And it is all for free. So a big thank you to the dev team, testers and all involved.

Btw: This game with this fantastic mod gets never old. I will play FH2 till the end of my live, I think  ;D

Offline Rustysteel

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #42 on: 14-07-2011, 20:07:30 »
Epic trailer is epic 8)

Really shows off the new graphics, looks a lot better everything seems to blend better on the screen players & tanks looked like they didnt stick out so much cant wait!

Offline KAIZER SOSA

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #43 on: 14-07-2011, 20:07:08 »
So looking forward to this... great job on the video too.

Offline Butcher

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Re: Road to Forgotten Hope 2.4: Part 4
« Reply #44 on: 14-07-2011, 20:07:32 »

SO HAPPY
He got banned for our sins. He was not the member FH forums deserved, he was the member we needed.