Author Topic: The Road to Forgotten Hope 2.46: Part 2  (Read 4934 times)

Offline Eat Uranium

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The Road to Forgotten Hope 2.46: Part 2
« on: 09-04-2014, 21:04:34 »
Coming to a website near you at 1930 GMT

Enjoy!
http://forgottenhope.warumdarum.de/

Offline Slayer

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #1 on: 09-04-2014, 21:04:10 »
Oh boy, oh boy! What will it be?  :) :) :)

Offline MaJ.P.Bouras

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #2 on: 09-04-2014, 21:04:12 »
I say torrent files and map showcase.

Offline Mayhemic.MAD

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Offline LuckyOne

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #4 on: 09-04-2014, 21:04:58 »
OH GOD GUYS YOU DID IT! I CANT BELIEVE THIS IS SO AWESOME!

Seriously, the launcher and updater was long time the most wanted thing regarding the mod. I hope we can see some incremental patches in the future if any important bugs need to be fixed quickly, instead of waiting for a few years... :P

Btw did I tell you guys you are awesome? Yes? Well I'll say it again, YOU ARE AWESOME ;D
This sentence is intentionally left unfinished...

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #5 on: 09-04-2014, 21:04:36 »
Yeah it will be used for bug and balance fixing.

Offline Roughbeak

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #6 on: 09-04-2014, 21:04:07 »
Absolutely pumped (should be another word) for the release! Thanks for the trailer JMLigthart and for that FH2 Launcher.

Offline JMLigthart

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #7 on: 09-04-2014, 21:04:28 »
No problem, it was a honor to do it! ;D

Offline elander

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #8 on: 09-04-2014, 21:04:37 »
Yeah it will be used for bug and balance fixing.

Ey, is it possible for you guys to push bugfixes from now on through the launcher?
That would be awesome. Also gameplay/balance updates aswell?

Well done Ts4EVER! And thanks for stepping up and saving this mod. I am greateful!

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Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #9 on: 09-04-2014, 21:04:56 »
Lolwut? I didn't make the launcher...

Offline Raklödder

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #10 on: 09-04-2014, 21:04:08 »
Thank you! You have successfully added a launcher, an option to limit the frame rate, not to mention the option to disable the in-game speaker's voice, all that's left is an integrated Mumble option for team communications, nothing the built in update engine couldn't handle!
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Offline Oberst

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #11 on: 09-04-2014, 22:04:09 »
Whatever, thanks Ts4ever!

Offline MaJ.P.Bouras

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #12 on: 09-04-2014, 22:04:15 »
Are you guys ripping of PR or what?  ;D

Great news, no more waiting we will be seeing progress being made.

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #13 on: 09-04-2014, 22:04:23 »
What I was trying to say is that I didn't "save" FH2 any more than the other devs who worked hard on this release.

Offline RAnDOOm

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Re: The Road to Forgotten Hope 2.46: Part 2
« Reply #14 on: 09-04-2014, 22:04:25 »
The Launcher is here. Fantastic work!

Really great stuff on that! Updates will come very quickly now.

Will it be able to support several profiles ? By that i mean, different graphic settings per profile.

And the trailer is just average, sorry but i have to be honest..... i appreciate any work that is made regarding FH2, but comparing to the previous trailers iits... welll there is no comparing. It seems that everything was filmed in medium settings, its strecth out and there is no 1st person view.  Dont like it, im sorry.

But everything else.

Perfect!   8)