Author Topic: Forgotten Hope News Update: 1st July 2009: Anti-Tank  (Read 21039 times)

Offline Ts4EVER

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #15 on: 01-07-2009, 20:07:28 »
oh and btw:

Little list of what equipment is still missing.
(note: only equipment included that has a fair chance of being in the first normandy patch, minus planes)

....

Germans:

vehicles:

They are pretty much done, the only things that COULD be included are:

1. Rare super heavy tanks like the kingtiger (porsche) or the Jagdpanther. Unlikely and unnecessary.
2. Rare french tanks like the Marder I or some of the funny vehicles the 21st Panzerdivision had. Unlikely, but sounds like something the devs would do to surprise everyone.
3. The Jagdpanzer IV. This would make sense imo.
4. A historically correct Stug. This SHOULD be in.

I'm awesome.

and a flame tank is mandatory of course (at least if the flamethrower effect is easy and effective to implement)

Offline Aggroman

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #16 on: 01-07-2009, 20:07:41 »
So... what's left to do? The american truck, the American Howitzer, the Achilles tank hunter and the Sherman with 76mm gun are my bets for stuff "in the pipe".

You mean this Sherman? ;)

Offline Turkletoon

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #17 on: 01-07-2009, 20:07:06 »
Nice update...

But what's this
Quote
That's all for now, but be sure to come back later this week for another update.


Are you going too give us two updates this week just because you didn't post one last week?

in that case  ;D

Offline Fuchs

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #18 on: 01-07-2009, 20:07:12 »
So... what's left to do? The american truck, the American Howitzer, the Achilles tank hunter and the Sherman with 76mm gun are my bets for stuff "in the pipe".
Achilles wont see the light in 2.2, I believe it first saw active service later in 1944, I think fall 1944.
But yes, Sherman 76mm for Americans is a must, they are hopeless with the pathetic Shermans and Stuarts.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline Ionizer

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #19 on: 01-07-2009, 20:07:08 »
Awesome update.

Will the Marder I be operated similar to the one we have ingame now (switch positions to fire)?
 

Offline Kev4000

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #20 on: 01-07-2009, 21:07:02 »
I'm awesome.

and a flame tank is mandatory of course (at least if the flamethrower effect is easy and effective to implement)

Ya I kinda lolled when I read that post of yours since I had already started coding it.

Offline Ts4EVER

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #21 on: 01-07-2009, 21:07:09 »
So... what's left to do? The american truck, the American Howitzer, the Achilles tank hunter and the Sherman with 76mm gun are my bets for stuff "in the pipe".

You mean this Sherman? ;)


that's the Sherman firefly, not the 76mm one.

Offline Fenring

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #22 on: 01-07-2009, 21:07:29 »
Awesome update.

Will the Marder I be operated similar to the one we have ingame now (switch positions to fire)?

Marder I and III in 2.2 will be driven and gunned by 1 player, the mg on the marder III is controlled by slot 2.

Offline Kev4000

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #23 on: 01-07-2009, 21:07:37 »
The 76mm one from FH1:


Just for reference. We have no plans to include it as of now.

Offline Ts4EVER

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #24 on: 01-07-2009, 21:07:05 »
Just for reference. We have no plans to include it as of now.

You sure? That could cause some whining.

Offline Wasntmenl

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #25 on: 01-07-2009, 21:07:35 »
Awesome update 2 qeustions tough.

1: Will the new 6pounder have HE shells?

2: Will the gunner actually be sitting isnide the box so that you can kill him by tossing a nade in.

Offline Eat Uranium

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #26 on: 01-07-2009, 21:07:28 »
Marder I and III in 2.2 will be driven and gunned by 1 player, the mg on the marder III is controlled by slot 2.
But does the driver-gunner sit down in the hull or up by the gun?  Anyway, its nice that this has changed, all the marder 3 needs now is a new minimap icon to show its a tank destroyer and not a tank.

Anyway, onto the update:
I was so close to asking if you were doing the L50 6pdr or were going to skimp out with a L43 reskin.  It appears my doubt was unfounded.  I take it that this 6pdr gets some APDS shot and HE shells as well.

And the Marder 1.  Another thing I didn't expect.  I just thought you'd reskin the Marder 3.  I take it then that the Marder 1 will be the only marder in Normandy, and that the Marder 3 will remain in africa.  This one also has a Pak 40 rather than a Pak 36(r) right?

Last thoughts: got to practice my basketgrenade skills...
« Last Edit: 02-07-2009, 00:07:23 by Eat Uranium »

Priestdk

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #27 on: 01-07-2009, 21:07:53 »
Greate update.
Love the Marder 1.
Love the new 6 pounder aswell wondering does they get HE rounds for the 6 pounder in Normandy, think i remember i read somthing about it somwere.

Offline Kebert Xela

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #28 on: 01-07-2009, 21:07:05 »
Great work as always guys  8)


Marder I and III in 2.2 will be driven and gunned by 1 player, the mg on the marder III is controlled by slot 2.

awesome! I hate having to switch positions in the marder 3, this is a great change.

Offline Eat Uranium

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Re: Forgotten Hope News Update: 1st July 2009: Anti-Tank
« Reply #29 on: 01-07-2009, 21:07:24 »
Love the new 6 pounder aswell wondering does they get HE rounds for the 6 pounder in Normandy, think i remember i read somthing about it somwere.
It was said by someone (a dev I think) that the stationary 6pdr would get some HE shells, not too sure about the 6pdr in the churchill.  The real question is wether they get APDS shot.