Author Topic: FH2 Historical Accuracy : Ingame VS Real life Pictures  (Read 76037 times)

Offline Ts4EVER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #240 on: 09-10-2016, 20:10:23 »
I made a video on the historical background of Seelow Heights, as well as the Volkssturm weapons:

https://www.youtube.com/watch?v=Gb2aMx3--Co

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #241 on: 17-04-2018, 00:04:47 »
It surprised me to find that even a map as scaled down as Siege of Tobruk has some very historical features.

At least the first line of defenses refers to the 'Red Line' of defenses in the perimeter around Tobruk.


Quote
The 150 individual strongpoints along the perimeter had been placed in a zigzag pattern, with the posts one forward and one in the rear, with intervals of about 750 yards between forward posts. The effect was of two parallel rows of posts, the second row 500 yards behind the first and filling in the gaps between the forward posts. The posts were numbered consecutively, the odd-numbered posts being on the perimeter, the even posts behind them. A typical post was eighty meters long and contained three circular concrete weapons pits emplaced flush with the ground and connected by a concrete communications trench.11 This trench was about 2 1/2 meters deep and covered over with boards and a thin layer of earth. Around the post was an antitank ditch. Observation from the posts was excellent, the fields of fire good, and the perimeter wire well placed. A forward post, in most cases, could enfilade both arms of perimeter wire leading out from it, the fire forming a beaten zone forward of the next post (see figure 1).



Incredibly, you can still see the red line defenses on Google Earth

Info here

Offline Thesalamanderman

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #242 on: 25-07-2018, 22:07:46 »
This is impressive, thanks for the hard work!
'you paid with your steel, we paid with our blood'

Offline estate8143

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #243 on: 22-09-2020, 16:09:48 »
[English caption here]:

« Last Edit: 22-09-2020, 18:09:02 by Flippy Warbear »

Offline Alubat

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #244 on: 22-09-2020, 17:09:58 »
Wow nice. Cool pics.

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #245 on: 22-09-2020, 18:09:05 »
Really cool! 8)

Offline CptdeS35

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #246 on: 28-09-2020, 21:09:31 »
Yes ! bring this topic back to its former glory !
FH2 Dev (wait seriously ?)


Offline FeRome

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #247 on: 25-04-2022, 22:04:50 »
Why i can't see any images?

Offline CaproGreene

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #248 on: 09-05-2022, 14:05:27 »
Both pilots (Stuka & BF109) in the Forgotten Hope 2 - 2.6 Release Trailer started at Flavion (see 0:55 - 1:00) have a stahlhelm m42. Isnt there a luftwaffe Pilot/Helmet pick up kit?


https://www.youtube.com/watch?v=GmzNUkLMjtI&t=61s

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #249 on: 09-05-2022, 18:05:50 »
Interestingly, we have no "pilot" headgear for the Germans. In all other maps, when the Germans pickup a pilot kit, they wear the same M43 hat that the squad leaders wear on Normandy maps.

That particular hat is anachronistic for 1940, and we didn't have time to model new headgear for the Germans. So we did a quick switch to all the kits with that hat to swap the hat for Stahlhelms. That way, all the squad leaders aren't wearing a hat from 1943 in 1940.

One side effect is now pilots have helmets ;D maybe in the future we could do real pilot headgear for the Germans, we'll see.

Offline CaproGreene

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #250 on: 12-05-2022, 13:05:01 »
Interestingly, we have no "pilot" headgear for the Germans. In all other maps, when the Germans pickup a pilot kit, they wear the same M43 hat that the squad leaders wear on Normandy maps.

That particular hat is anachronistic for 1940, and we didn't have time to model new headgear for the Germans. So we did a quick switch to all the kits with that hat to swap the hat for Stahlhelms. That way, all the squad leaders aren't wearing a hat from 1943 in 1940.

One side effect is now pilots have helmets ;D maybe in the future we could do real pilot headgear for the Germans, we'll see.

Thx for the reply Matt. (t)hat makes sense.

It gets more confusing. If you pick up a german pilot kit, then in a plane you have a slightly different fieldcap then a sql. But in a vehicle/tank you get the stahlhelm. Jumping out of a plane (chute) gives you the stahlhelm again. The american pilot kit is also visible in plane as in vehicles (at least on the Operation Cobra map / solo game).
« Last Edit: 12-05-2022, 23:05:08 by CaproGreene »