Hi, thanks to all for reply, especially GeoPat for concrete way how can I do that. Now i have learned basics about terrain, heightmaps, used Tpaint successfuly, tried import new ground textures color & detail, and all wokrs fine.
- And now i have question about layers, its allowed if I put two or more detail (or color) texture in one layer. I mean, after use Tpaint, open the editor, change textures in first (or other) layer and manually draw a specific place. I tried it, save map, load again and all stay as i do, but i dont know, if there's no problem after.
- next i have problem with rivers. Use terrain grounded on real heightmap from terrain party, draw riverbed manually in photoshop, but where the rivers begin, the riverbad is too drowned in the terrain. So I looking on Dukla Pass and reading some topic about puddles and i wonder how hard is covering dry riverbad with water texture and if coding is needed.
I can also go by another way, use treshold in photoshop, do map more flat, some mountain area will ligthten up and the result looks acceptable, but first map looks better.
Thanks to all.